mojira.dev

Th0mas_02

Assigned

No issues.

Reported

MC-192184 Enderman not teleporting correctly when attacking a player Cannot Reproduce MC-181971 Elytra enchantment glint doesn't render Duplicate MC-178027 Baby Strider doesn't have it's cold skin when riding adult Strider that has the cold skin Duplicate MC-178022 Unable to summon Strider and Zoglin with "IsBaby" tag Duplicate MC-175992 Striders are not part of the "Two by Two" advancement challenge Fixed MC-172760 Ghasts in Soul Sand Valley spawns at alarming rate Duplicate MC-172117 Hoglin has a dark green and red texture on the 3rd line of its hair pixels Duplicate MC-172112 Hoglin walking sound is subtitled as "Hoglin dies" instead of "Footsteps" Fixed MC-171234 Items don't get burned up by fire using Flint and Steel Duplicate MC-163089 Saddle texture on horses/donkeys appear black or completely broken Fixed MC-163085 Textures on some horses and donkeys/mules appear black/white on their hair and tails Fixed MC-162520 All entities appear slightly darker after blaze3d engine upgrade in earlier snapshots Duplicate MC-160655 Gamerule fallDamage automatically set to "false" when updating your worlds to the latest snapshot (19w36a) Duplicate MC-160654 Bee hive texture on top gets an error when it hits honey level 5. Duplicate MC-159983 Bees duplicate leads after leading it to their nest/hive Duplicate MC-159391 Honey Bottle gets consumed in creative mode Duplicate MC-159389 Bees don't apply for the challenge advancement "Two by Two" Duplicate MC-158433 Villagers restock their trades non-stop when they work in 1.14.4 Duplicate MC-156432 Players fall through blocks when dismounting riding entities (Boat/Minecart) in a 2 block high tunnels Duplicate MC-156234 Pillagers do not spawn at the Pillager Outpost in customizable superflat worlds Duplicate

Comments

Can confirm that. Seems like it's fixed now! Thanks for letting me know! 🙂

Thanks Orbic! The list has been updated to the specific mobs that still has the issue.

Piglin turning into Zombified Piglin only happens in the Overworld, not in any other dimensions.

This makes honeycomb and honey farm broken! 😞

Glad to see a fix to it soon! 😃

Can confirm that it's still an issue in 19w36a.
It only works when you punch the block in creative. The level will still be kept, even at the max level. 

Ender Dragon have a chance of entering the gateway portal after you have respawned her.
If you enter the portal BEFORE the Ender Dragon, it would unload the chunk and make the dragon not able to move.
Don't worry, once it enters, she will fly back to the island.

Can confirm for the latest snapshot 19w35a

Confirmed in the latest snapshot 19w35a.

Intended.
Neutral mobs (like wolves and foxes), can still attack you even if your in peaceful mode difficulty and take no damage.

For foxes to attack the player, you have to attack another player when you have a trusted fox with you

They aren't added for them yet, but will soon.

Still in the game in 1.14.4 Release

Can confirm in 1.14.4 pre-releases (1-6)

Intended.

The difference between zombies and zombie villagers, is that zombies and husks have the same head. Making it able to convert into drowned. (Husk - Zombie - Drowned)
Whilst zombie villager have their villager head. They will still sink into the ocean, but will NOT be able to convert into a drowned, since it is not possible.

(If there was a Drowned Villager variant, then it would have worked. Unfortunately, we don't have type of villager variant.)

I haven't seem to get this issue. Does it only happen when it comes under a certain block and make it "locked"?

Experienced it 1.14.4 pre-releases. Haven't seen that happening 1.14.3... but I do know that it's still there.

Weirdly enough, this doesn't happen to me.

Could this be related to MC-147711?

It has been doing that since 1.7 till now!

No.
It could likely be that the place you cured the villager and started a raid there were like 100s of blocks away from your spawn/home!
And Illagers don't despawn once the bar is gone. They will still be there and never despawn.
(Like other hostile mobs, they despawn at random time, whilst Illagers do not despawn, as they a similar with the Villager.)