It's still in 16w42a, if that's what you mean,more of a feature than an issue though...
There you go, and yes, it is still in 15w45a
Also it seems to have changed
The line can be seen if you type a Command and press "finish" (or whatsoever it's called in english)
isn't true anymore.
Sure.
confirmed for 15w34a
It seems that it still remains unseen if the minecart leaves the rails
Though this is not in 1.8.8
If it's a feature request..
I can't suggest it on reddit, because I don't understand how reddit works, so this is the only method of mentioning it for me.
I wasn't sure whether it is a bug or a feature request.
Anyway, sorry if it is a feature request.
kind of...
but otherways there is no reason for the spectral arrow to be surrounded by a black line.
Since this isn't as important and relates to MC-76355 as well, this report may be closed.
Still in 15w31a.
This report can be closed.
This still is in 15w31a.
Since this one seems invalid or "working as intended", this report can be closed.
I tested aroud a bit and it seems like it was just an impression though...
so...
please ignore this bug report
I know, this "Works as intended", but it actually would be a great feature, to make Event Based and colored Chat messages
Are you sure, it's a duplicate?
The core point is that when you specifie the coordinates by saying where to execute and not where to set the spawnpoint, it does not work as it's supposed to be.
/execute <Player> <absolute coordinates> spawnpoint ~ ~ ~
sets the spawn point at <Player>'s current position.
You might have already created a different portal, so you get teleported to that one...
I don't really understand, what you mean, I attached some screenshots of it.
They show the situation before and after activating.
I just want to mention, that I am German.
As well I want to add, that the compass points onto the right block.
Edit: Oh, I saw, what you mean, I was about to write "command block" instead of "comparator", sorry.
It is still in 1.8.2-pre1.
If you rotate the EntityHorse (using tp) by 180° it will rotate the ArmorStand only by 100° or something.
If you then rotate it again, both are being rotated back to 0°.
Still in 16w42a.