mojira.dev

jeremy ruddock

Assigned

No issues.

Reported

MC-132144 Using bone meal on bottom log of tree grown from sapling consumes bone meal Fixed MC-129766 Mobs burn under solid blocks in worlds ported from 18w16a Duplicate MC-127324 Turtles spawn in other biomes near beaches Awaiting Response MC-127243 Drowned causes frequent and random crashes Duplicate MC-127148 Trees randomly get cut off at chunk boundaries Duplicate MC-125733 Mobs don't burn when standing in tall grass Duplicate MC-124552 "/execute if block ~ ~ ~ minecraft:water" detects water as air Invalid MC-123161 Item Frames placed on the floor float when block below is destroyed Won't Fix MC-122290 Sticky pistons leaving temporary ghost blocks Duplicate MC-122281 activated levers giving off redstone particles Works As Intended MC-122048 Unable to tab-complete cordinates for commands Duplicate

Comments

Still present in 1.20.2.

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Issue still present in 23w45a.

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Since updating to 19w02a, my world, which was also started in 1.13, seems to have no mobs spawning in the overworld apart from those spawned by spawners or part of structures. This doesn't seem to effect phantom or passive mob spawning however.

This also affects 18w47b, and seems to relate to MC-139694.

 

Using F3+I on the chests gives:

/setblock 1623 50 21333 minecraft:chest[facing=north,type=single,waterlogged=true]{metadata:"chest",mirror:"NONE",ignoreEntities:1b,powered:0b,

seed:0L,author:"LadyAgnes",rotation:"NONE",posX:0,mode:"DATA",posY:1,sizeX:0,posZ:0,

integrity:1.0f,showair:0b,name:"",sizeY:0,sizeZ:0,showboundingbox:1b}

 

It seems as though the game is placing the chest but retaining the structure block nbt.

Possibly relates to MC-19690 ?

Though as far as i know this has been happening in one way or another for a very long time.

That appears to be happening where nether ravines meet lava pools/lakes. The blocks are removed but the lava remains.

That would be expected, as it happens when you remove any block underwater.

Guardians are spawning just fine in 1.13 pre-1 for me, so it seems this bug doesn't affect everyone.

This seems to be a duplicate of MC-129383.

They were spawning all throughout the monument, so basically y=63 to the ocean floor. I linked a download of my survival world so you can look for yourself, the ocean monument is at x:-2329 z:887
http://www.mediafire.com/file/aua1mpaq1862zyv/18w07a_Test_Survival.zip

It could have something to do with ocean monuments only spawning in deep oceans now. Although i have a world i started in 18w07a and have been playing in through the snapshots and the ocean monuments in it are still generating and spawning gaurdians.

This seems to start in the same snapshot that removed flowing_water and flowing_lava

This seems like a duplicate of MC-122354.

Cactus cannot currently be smelted with any fuel.
See MC-124923

Than this sounds like a duplicate of MC-122354

Flying in creative mode or with an elytra?

The affected version should be 18w10d but i repeatedly got an error saying 18w10d is not a valid version, so that field needs to be corrected.

I tested it yesterday, zombies holding any item, whether they spawn with it or not, drop the item 100% of the time when turning into a Drown.
This can be used to get the item a zombie is holding with 100% certainty it will drop it.

see MC-127291

I believe with the new mechanic of becoming Drowneds they are no longer meant to swim.

This appeared in the same snapshot that made Phantoms burn.