I understand "那些设备" (those devices) looks a bit wrong. Since it is 《those devices》 instead of 《which devices》(哪些设备).
It could be a typo or machine translation. Though some machine translator gives you "哪些设备"
Hello, I am researching this issue. Is this only after you clone the command block using Ctrl+Middle click? Or After you have types in the command block, or pasted from the clipboard into the command block?
It feels like there is some bug in the text box for the android version, or at least on some devices. For example, sometimes selecting text causing it to render text twice. There is no UI for showing when text is selected, just the cursor.
Since the block is the same, it will have the exact same properties when it tries to clone, so it will report that 0 blocks changed. It can't change anything if you copy it to the same position. You will also have an error due to clone overlap, you should have to use force and (destroy or replace). But what is the use case? output result (success/fail) is updated straight after the command is run.
The ~ refers to the location of the command runner, so in this case the command block. If you want to copy it to X entity/player, you have to use the /execute command to change the position that the command is "run at". For example, /execute at <selector> run /setblock ~ ~ ~ air
Or you can use "positioned as <selector>", or "positioned X Y Z" or "positioned ~ ~1 ~"
This appears to be working correctly
But there's nothing to stop the real world generating like that? I don't think it's an issue, just like the infinite repeating worlds, or the the filled end portal worlds, are fine as well.
Previously explored chunks can't get new geodes in
I would suggest that geodes are sparser than you expected.
You will find geodes by just more searching, but if loads of chunks were generated, you may need to go a bit farther
Or you could look in spectator mode if you like
Spectator mode Spoiler: https://pastebin.com/LuCvvZEb
Its possible its just running at 60 fps
Vsync might be enabled by your graphics driver (seperate from Minecraft)
Make sure to close Minecraft before saving the text file then re-open Minecraft (otherwise it might be changed by the game)
You have to set
/gamerule domobloot true
by typing it into the chat box
@Junior Apanishile very likely unrelated. While MCPE-111632 mentions not rendering, this is different / it renders but incorrectly
This issue has been patched in 1.16.201 and should be closed.
info status_fatal_user_callback_exception
Make sure you choose clear meaningful names for bug reports
Go to start > power > Restart (not shutdown)
Try first closing Minecraft and the launcher completely, and re-open it
Make sure you sign in to Minecraft with the same Microsoft account as the one you bought the game with
You may have issues with a 3rd-party launcher that is not updated to use Microsoft accounts
1.16 changed generation. worlds played in snapshots are not necessarily stable - thats why theres a warning
screenshot does not explain - do fullscreen
Were you using silktouch - it should not drop itself - its not real ice
It is culturally accepted that "gamemode" or "game-mode" is an alternative form of "game mode", hence a compound word