Key |
Summary |
Status |
Reporter |
Assignee |
Created |
|---|---|---|---|---|---|
| MCPE-238926 |
Memory leak from moving blocks that are far from the player
|
Fixed
|
|
||
| MCPE-237348 |
Villagers in adjacent beds may get launched dozens of blocks away when loaded
|
Fixed
|
|
||
| MCPE-235476 |
Ridden, floating horse stutters
|
Confirmed
|
|
||
| MC-305703 |
World spawn inside powdered snow
|
Duplicate
|
|
||
| MC-305701 |
Some projectiles continually accelerate after being pushed by a slime block + piston (= negative friction?)
|
Works As Intended
|
|
|
|
| MCPE-228153 |
Some resource changes are not being versioned
|
Won't Fix
|
|
||
| MCPE-227677 |
Vibrant Visuals: gilded blackstone is too bright/desaturated/shiny
|
Confirmed
|
|
||
| MCPE-226609 |
Copper golem mounts shield, spyglass, trident, crossbow, and spear on its horn/lightning rod
|
Fixed
|
|
||
| MCPE-226479 |
Vibrant Visuals: Redstone spark particles are not emissive
|
Confirmed
|
|
||
| MCPE-226397 |
Vibrant Visuals: dimension's sky illumination determines underwater illumination regardless of sky or block light levels or exposure to the sky
|
Duplicate
|
|
||
| MCPE-226394 |
Hiding the HUD also hides the screen vignette
|
Invalid
|
|
||
| MCPE-226322 |
Sugar cane texture dissolves instead of fading
|
Invalid
|
|
||
| MCPE-226306 |
Sugar cane becomes invisible when the camera passes through it
|
Duplicate
|
|
||
| MCPE-225289 |
Vibrant visuals: soul torch/lantern/campfire and redstone torch have the same emissive levels as normal torch/lantern/campfire
|
Confirmed
|
|
||
| MCPE-224744 |
vanilla resource folders starting with 1.21.70 contain a file called StarterSeeds.txt
|
Unconfirmed
|
|
||
| MCPE-224011 |
Copper chest opening and closing sounds are too loud
|
Fixed
|
|
||
| MCPE-223948 |
Copper golem can get stuck on the edge of a block above a chest
|
Cannot Reproduce
|
|
||
| MCPE-223911 |
Copper golem tries to pathfind closer than it needs to be to interact with a chest
|
Plausible
|
|
||
| MCPE-223907 |
Copper golem does not interact with a chest unless it can pathfind
|
Community Consensus
|
|
||
| MCPE-223808 |
Copper golem does not interact with a chest unless the chest has a support block within 16 blocks below it
|
Works As Intended
|
|
||
| MCPE-223696 |
Oceans cannot spawn land animals on dry grass
|
Works As Intended
|
|
||
| MCPE-223276 |
Vibrant Visuals: sky light is twice as bright as block light, making surface excessively bright and underground excessively dark
|
Works As Intended
|
|
||
| MCPE-221743 |
Squid animation is still incorrect
|
Confirmed
|
|
||
| WEB-7864 |
Documentation for ignore_cannot_be_attacked component has incorrect text
|
Confirmed
|
|
|
|
| MCPE-194094 |
Weather desyncs when not in overworld
|
Unconfirmed
|
|
||
| MCPE-190996 |
Vanilla fish, tadpoles and dolphins "collide" with any non-water block 1 block above their position
|
Confirmed
|
|
||
| MCPE-190957 |
avoid_surface parameter in behavior.random_swim does not work
|
Confirmed
|
|
||
| MCPE-190760 |
New client entity definition for zombie_villager_v2 has the wrong file name, making the compiled Bedrock samples misleading
|
Fixed
|
|
||
| MCPE-190746 |
Chains prevent spawns one block below them
|
Fixed
|
|
||
| MCPE-190700 |
Camels spawn in player/creeper-sized spaces
|
Fixed
|
|
||
| MCPE-190646 |
Random loss of persistent entities
|
Fixed
|
|
||
| MCPE-188176 |
Teleports are visually animated like natural movement instead of being instant
|
Won't Fix
|
|
||
| MCPE-188002 |
Fast-moving minecart on curved rail flies off the track server-side
|
Community Consensus
|
|
||
| MCPE-187514 |
Mangrove swamps spawn many incorrect animals
|
Fixed
|
|
||
| MCPE-186319 |
Hoppers pointing into container blocks can still push items into container entities
|
Community Consensus
|
|
||
| MCPE-186302 |
Hoppers collect items that touch the side of full blocks on top of them at X and Z coordinates > 2048 and < -2048
|
Community Consensus
|
|
||
| MCPE-186178 |
Pressure plate release time is not consistent as measured from the time the last entity moves off of it
|
Community Consensus
|
|
||
| MCPE-185899 |
Ender dragon while perched started to sink and then drift when bumped
|
Unconfirmed
|
|
||
| MCPE-184180 |
Mobs will not pathfind across open trapdoors from the side
|
Community Consensus
|
|
||
| MCPE-183236 |
Cannot customize wind charges
|
Confirmed
|
|
||
| MCPE-182745 |
Mansions can over-spawn illagers and allays
|
Confirmed
|
|
||
| MCPE-181125 |
Dolphins do not consistently get to nearby water when drying
|
Works As Intended
|
|
||
| MCPE-180978 |
Warning message about permissions to post screenshots to Realms Stories has a broken link
|
Awaiting Response
|
|
||
| MCPE-180859 |
Player reach is longer client-side
|
Fixed
|
|
||
| MCPE-180372 |
Carpet collision does not block spawns
|
Confirmed
|
|
||
| MCPE-180268 |
When you open a world, simulation begins before chunks, entities, redstone, and player controls finish loading
|
Works As Intended
|
|
||
| MCPE-179942 |
Pigs dominate animal spawning in cherry groves
|
Confirmed
|
|
||
| MCPE-179848 |
Simple automatic crafters can break when you reload the world
|
Works As Intended
|
|
||
| MCPE-179847 |
/clone...filtered does not filter out water from waterlogged blocks, and will waterlog any block in target area
|
Fixed
|
|
||
| MCPE-179412 |
Dispenser with bucket may fail to pick up water or lava if activated immediately before/after relog
|
Confirmed
|
|