mojira.dev
50 of 199
1
Key
Summary
Status
Reporter
Assignee
Created
MCPE-235476
Ridden, floating horse stutters
Confirmed
[Mod] GoldenHelmet
MC-305703
World spawn inside powdered snow
Duplicate
[Mod] GoldenHelmet
MC-305701
Some projectiles continually accelerate after being pushed by a slime block + piston (= negative friction?)
Confirmed
[Mod] GoldenHelmet
MCPE-228153
Some resource changes are not being versioned
Community Consensus
[Mod] GoldenHelmet
MCPE-227677
Vibrant Visuals: gilded blackstone is too bright/desaturated/shiny
Confirmed
[Mod] GoldenHelmet
MCPE-226609
Copper golem mounts shield, spyglass, trident, crossbow, and spear on its horn/lightning rod
Confirmed
[Mod] GoldenHelmet
MCPE-226479
Vibrant Visuals: Redstone spark particles are not emissive
Confirmed
[Mod] GoldenHelmet
MCPE-226397
Vibrant Visuals: dimension's sky illumination determines underwater illumination regardless of sky or block light levels or exposure to the sky
Duplicate
[Mod] GoldenHelmet
MCPE-226394
Hiding the HUD also hides the screen vignette
Invalid
[Mod] GoldenHelmet
MCPE-226322
Sugar cane texture dissolves instead of fading
Invalid
[Mod] GoldenHelmet
MCPE-226306
Sugar cane becomes invisible when the camera passes through it
Duplicate
[Mod] GoldenHelmet
MCPE-225289
Vibrant visuals: soul torch/lantern/campfire and redstone torch have the same emissive levels as normal torch/lantern/campfire
Confirmed
[Mod] GoldenHelmet
MCPE-224744
vanilla resource folders starting with 1.21.70 contain a file called StarterSeeds.txt
Unconfirmed
[Mod] GoldenHelmet
MCPE-224011
Copper chest opening and closing sounds are too loud
Fixed
[Mod] GoldenHelmet
MCPE-223948
Copper golem can get stuck on the edge of a block above a chest
Community Consensus
[Mod] GoldenHelmet
MCPE-223911
Copper golem tries to pathfind closer than it needs to be to interact with a chest
Plausible
[Mod] GoldenHelmet
MCPE-223907
Copper golem does not interact with a chest unless it can pathfind
Community Consensus
[Mod] GoldenHelmet
MCPE-223808
Copper golem does not interact with a chest unless the chest has a support block within 16 blocks below it
Works As Intended
[Mod] GoldenHelmet
MCPE-223696
Oceans cannot spawn land animals on dry grass
Works As Intended
[Mod] GoldenHelmet
MCPE-223276
Vibrant Visuals: sky light is twice as bright as block light, making surface excessively bright and underground excessively dark
Works As Intended
[Mod] GoldenHelmet
MCPE-221743
Squid animation is still incorrect
Confirmed
[Mod] GoldenHelmet
WEB-7864
Documentation for ignore_cannot_be_attacked component has incorrect text
Confirmed
[Mod] GoldenHelmet web
MCPE-194094
Weather desyncs when not in overworld
Unconfirmed
[Mod] GoldenHelmet
MCPE-190996
Vanilla fish, tadpoles and dolphins "collide" with any non-water block 1 block above their position
Confirmed
[Mod] GoldenHelmet
MCPE-190957
avoid_surface parameter in behavior.random_swim does not work
Confirmed
[Mod] GoldenHelmet
MCPE-190760
New client entity definition for zombie_villager_v2 has the wrong file name, making the compiled Bedrock samples misleading
Fixed
[Mod] GoldenHelmet
MCPE-190746
Chains prevent spawns one block below them
Confirmed
[Mod] GoldenHelmet
MCPE-190700
Camels spawn in player/creeper-sized spaces
Fixed
[Mod] GoldenHelmet
MCPE-190646
Random loss of persistent entities
Fixed
[Mod] GoldenHelmet
MCPE-188176
Teleports are visually animated like natural movement instead of being instant
Won't Fix
[Mod] GoldenHelmet
MCPE-188002
Fast-moving minecart on curved rail flies off the track server-side
Community Consensus
[Mod] GoldenHelmet
MCPE-187514
Mangrove swamps spawn many incorrect animals
Fixed
[Mod] GoldenHelmet
MCPE-186319
Hoppers pointing into container blocks can still push items into container entities
Community Consensus
[Mod] GoldenHelmet
MCPE-186302
Hoppers collect items that touch the side of full blocks on top of them at X and Z coordinates > 2048 and < -2048
Community Consensus
[Mod] GoldenHelmet
MCPE-186178
Pressure plate release time is not consistent as measured from the time the last entity moves off of it
Community Consensus
[Mod] GoldenHelmet
MCPE-185899
Ender dragon while perched started to sink and then drift when bumped
Unconfirmed
[Mod] GoldenHelmet
MCPE-184180
Mobs will not pathfind across open trapdoors from the side
Community Consensus
[Mod] GoldenHelmet
MCPE-183236
Cannot customize wind charges
Confirmed
[Mod] GoldenHelmet
MCPE-182745
Mansions can over-spawn illagers and allays
Confirmed
[Mod] GoldenHelmet
MCPE-181125
Dolphins do not consistently get to nearby water when drying
Works As Intended
[Mod] GoldenHelmet
MCPE-180978
Warning message about permissions to post screenshots to Realms Stories has a broken link
Awaiting Response
[Mod] GoldenHelmet
MCPE-180859
Player reach is longer client-side
Fixed
[Mod] GoldenHelmet
MCPE-180372
Carpet collision does not block spawns
Confirmed
[Mod] GoldenHelmet
MCPE-180268
When you open a world, simulation begins before chunks, entities, redstone, and player controls finish loading
Works As Intended
[Mod] GoldenHelmet
MCPE-179942
Pigs dominate animal spawning in cherry groves
Confirmed
[Mod] GoldenHelmet
MCPE-179848
Simple automatic crafters can break when you reload the world
Works As Intended
[Mod] GoldenHelmet
MCPE-179847
/clone...filtered does not filter out water from waterlogged blocks, and will waterlog any block in target area
Fixed
[Mod] GoldenHelmet
MCPE-179412
Dispenser with bucket may fail to pick up water or lava if activated immediately before/after relog
Confirmed
[Mod] GoldenHelmet
WEB-6899
Documentation for swoop_attack lists example as "dolphin" instead of "phantom"
Fixed
[Mod] GoldenHelmet
MCPE-178258
Firework rockets do not obey simulation distance
Works As Intended
[Mod] GoldenHelmet