Like I said, it takes way too long. Almost two years ago this same problem was still in the game and a user reported it here as well.
There's the link for it
It appears that the bug came back?
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is duplicated by 9
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Unable to reproduce, the sugarcane grows just fine under 10min. Perhaps you are too far away all the time from the sugarcane to actually grow.
I've attached a video of
[media]
In it, I have the random tick speed at 410, which means that on average every block should get ticked once every half second. Repeating command blocks replace the sugar cane with new plants once every 23 seconds, long enough to let it grow to full height in most trials. In the video you can see a regular pattern of growth every 7-11 seconds. This implies 2 things:
The overall chance of growth each time a sugar cane block gets ticked is about 5%. (At 410 tick speed, 7-11 seconds = 14-22 ticks on average for a sugar cane to grow one stage.)
Growth is not truly random. It's more like random after a set delay, or random with a declining chance of failure over time.
This actually matches what the wiki says fairly well: that sugar canes grow after receiving 16 random ticks. However, when the wiki converts this to an 18 minute average time for one plant to grow to 3 tall, it is using the Java random tick speed. Bedrock defaults to 1/3 of that rate, so a single sugar cane plant will average almost an hour to grow to full height. Or 30 minutes for 1 stage as @unknown reported above.
The above screenshot, Windows PC Bedrock v 1.17.0.56 Beta, was produced after standing near the sugarcane for 3 real hours. I think the tick is no longer toking after the v1.17.0.52 Beta. The change affected the nether portals too.
Sugar cane still grows for me on Android, which I checked by setting the randomtickspeed
gamerule to 100. Is your randomtickspeed
set to 0? By default it should be 1.
I created a test world for this bug,
[media]. This world consists of a semi-automatic sugarcane farm with 500 plants. To use the world
Flip the lever to set random tick speed to 1.
Wait between 20 and 40 minutes.
Press the button at the top to dispense water, wait a few seconds, then press it again to stop the water.
Check that all of the sugar cane makes it to the bottom and wait for it to be moved into the chest.
Expected result
After 20 minutes nearly all of the sugarcane grows to full height, so you end up with close to 1500 in the chest. That would match what was reported on the wiki, about 9 minutes on average for a plant to grow once.
Observed result
Bedrock: After a 36-minute trial I collected 1279 sugarcane.
That's 36 minutes / ( 779 growths / 500 plants ) = about 24 minutes for a plant to grow once.
Java: After a 20-minute trial I collected 821 sugarcane. (After discovering that water does not break sugarcane in Java I harvested it using a /fill...destroy command)
Thats 20 mintues / ( 321 growths / 500 plants ) = about 31 minutes for a plant to grow once!
So my conclusion is that there really is no disparity here, and thus no bug. Either Java has been nerfed for parity or the wiki was wrong all along. And perhaps the fix to MCPE-145612 help to equalize things or tipped the advantage to Bedrock.
it grows fine for me if its taking to long for you u can allways use bone meal on it thats a thing in bedrock mc