mojira.dev

Duffy Springpat

Assigned

No issues.

Reported

MC-301010 Explosion particles behave differently compared to 1.14.4 Works As Intended MC-300266 Loading Terrain has a delay when changing dimensions or respawning Unconfirmed MC-298658 Locator Bar shows inaccurate positions after respawn Fixed MC-298499 Explosions don't send damage direction to the client Confirmed MC-298394 Freezing in Powdered Snow is very inconsistent and jittery Fixed MC-298355 Sitting animals produce footstep sounds Confirmed MC-297570 Block breaking overlay not affected by environmental fog Fixed MC-297143 Clouds no longer render underwater on fabulous settings Won't Fix MC-297142 The "Leave Bed" button is invisible Fixed MC-296973 Villager Trading GUI Discount slash not displaying properly Duplicate

Comments

Can confirm, with the local difficulty at the highest I see a lot of copper and leather armored mobs, but gold and iron armored mobs were much less frequent and a pretty rare sight.

This visual inconsistency causes issues with targeted commands/ effects, where it prioritizes the server players death location over the client players “fake” death location after taking knockback

On the client players death screen, it still shows them taking knockback from the source. However, on the server side, other players will just see you stationary.

Sorry about that, got it fixed up

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3060ti, framerates average around 400 on a fresh world AFTER chunk loading with 12 render and simulation distance. During chunk loading it can see dips down to 200 with consistent spikes. Having a busy world with a sizeable amount of entities can see dips down to 200-90.

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Still in 1.21.5 and 1.21.6 snapshots.

Can confirm in 1.21.5 and 1.21.6 snapshots. Explosions look incredibly unappealing without these

Can confirm, lag spikes are much more severe and noticeable

Can reproduce, takes about 1-2 seconds extra on a brand new world

This has devolved into producing no particles anymore as of 25w21a. They have been missing since 1.21.5 and onwards.

Can confirm in 1.21.5 & 1.21.6 snapshots

Can sometimes reproduce, has been occurring since 25w19a, probably related to the projectile changes

Does the chunk unload and stop ticking on death? I wonder if that’s why this happens. Still a problem on 1.21.5 and 1.21.6 snapshots.

Still a problem in 1.21.5 and 1.21.6 snapshots.