Notice
This issue is fixed starting the release of 1.14.3. But if you had this issue on a existing world, you will need to purge the light data in order to fix your map.
On singleplayer: from the worlds menu, select your world, click
Edit
,Optimize World
; then be sure to check the boxErase Cache Data
before proceeding.On server: run your map (only) once by appending these arguments at the end of your java startup command:
--forceUpgrade --eraseCache
. If you don't have shell access to the host system, either contact your host provider, or download your world, paste it inside your singleplayer save folder, proceed with the singleplayer steps, and finally re-upload your map.
Do not confirm this issue for new version nor open any new ticket until you have tried those steps.
Original Description
Came across a random patch of daylight at the bottom of a ravine, with no source above. Checking light levels, it shows 15 from the sky when standing in it, and 14 when completely enclosed in dirt. Light colour seems to match daylight cycle.
Linked issues
is duplicated by 71
relates to 1
Attachments
Comments 48
Also I've just noticed while I updated Java to 1.12 when I installed MC 1.14, the screenshots seem to show Minecraft using 1.8, not sure if this could be contributing to the issue.
Having this same issue, our world was generated about 3 days after 1.14 full release, and these skylight patches are appearing / moving around in caves under our world. We restart every night, and have noticed it in different spots after a restart.
Same issue in my world. Skylight patches sometimes can be seen by creating a large hollow cuboid with command, such as "/fill ~-20 ~-1 ~-20 ~20 ~10 ~20 stone hollow". Issue appears both in newly generated worlds and those updated from 1.13.2. Hope this will help.
@unknown Make sure you let the game recalculating any light value upon updating. If you are on singleplayer, in the world selection menu, click Edit, Optimize World, and check Erase Cache.
@Johnibur
The correct server command is --forceUpgrade --eraseCache
Note: --force*Upgrade* instead of --forceUpdate
Did you play in this world during the 1.14 snapshots or pre-releases?