Key |
Summary |
Status |
Reporter |
Assignee |
Created |
|---|---|---|---|---|---|
| MC-297238 |
The torso pattern of the tide armor trim is asymmetrical
|
Confirmed
|
|
|
|
| MC-279691 |
Fermented spider eye texture appears to be one pixel too far to the right
|
Community Consensus
|
|
|
|
| MC-275574 |
Rendered horse armor textures are asymmetric
|
Confirmed
|
|
|
|
| MC-274586 |
Iron door has a random darker pixel
|
Community Consensus
|
|
|
|
| MC-274529 |
The oak, crimson, and warped sign item textures have inverted colors for the text
|
Community Consensus
|
|
|
|
| MC-274528 |
Oak sign item texture uses slightly incorrect colors
|
Confirmed
|
|
|
|
| MC-274527 |
The text on some sign items use the same outdated color which is far too dark compared to other signs
|
Confirmed
|
|
|
|
| MC-274313 |
Misplaced pixel on Lead item texture
|
Community Consensus
|
|
|
|
| MC-274281 |
The chests of donkeys and mules have two front faces
|
Confirmed
|
|
|
|
| MC-272639 |
trial_spawner_bottom texture is different from Bedrock
|
Fixed
|
|
|
|
| MC-272488 |
Ominous vault front texture is inconsistent
|
Community Consensus
|
|
|
|
| MC-271371 |
Random palette pixels in elder_guardian.png UV texture map
|
Community Consensus
|
|
|
|
| MC-270976 |
The firework spark_4.png particle has a miscolored pixel
|
Community Consensus
|
|
|
|
| MC-270060 |
The glowing parts of trial spawner textures are inconsistent
|
Fixed
|
|
|
|
| MC-267307 |
Unused pixels in cold/temperate/warm_frog.png UV texture maps
|
Confirmed
|
|
|
|
| MC-267305 |
Unused pixels in salmon.png texture UV map
|
Confirmed
|
|
|
|
| MC-267294 |
Unused pixels in camel.png UV texture map
|
Confirmed
|
|
|
|
| MC-267292 |
Unused pixels in phantom.png UV texture map
|
Confirmed
|
|
|
|
| MC-267291 |
Unused pixels in trident.png UV map texture
|
Confirmed
|
|
|
|
| MC-266190 |
Tuff blockset color palette is inconsistent with itself
|
Fixed
|
|
|
|
| MC-261262 |
Raiser and Wayfinder smithing templates are offset by one pixel
|
Fixed
|
|
|
|
| MC-261214 |
Amethyst in calibrated sculk sensor is shaded and not stretched
|
Fixed
|
|
|
|
| MC-259873 |
Skeleton/Zombie Horse's chests are outdated
|
Fixed
|
|
|
|
| MC-259201 |
The tops and bottoms of donkeys' ears are miscolored
|
Fixed
|
|
|
|
| MC-256540 |
The top texture of the camel's front left leg contains some redundant gray pixels
|
Fixed
|
|
|
|
| MC-258378 |
Camel Spawn Eggs are not matching colors across platforms when displayed in hotbar
|
Fixed
|
|
|
|
| MC-252231 |
Warm Frog texture has inconsistent pixels
|
Fixed
|
|
|
|
| MC-242592 |
Texture map for the polar bear (polarbear.png) contain unused pixels
|
Fixed
|
|
|
|
| MC-242591 |
Unused pixels in white/gray.png UV texture maps for llama varients
|
Confirmed
|
|
|
|
| MC-242398 |
Unused pixels in sheep.png UV texture map
|
Confirmed
|
|
|
|
| MC-242397 |
Texture maps for cow, red & brown mooshroom (red/brown_mooshroom.png & cow.png) contain unused pixels
|
Fixed
|
|
|
|
| MC-242396 |
Unused pixels in wood.png UV texture map for armor stands
|
Fixed
|
|
|
|
| MC-242395 |
Texture map for the blaze (blaze.png) contains unused pixels
|
Fixed
|
|
|
|
| MC-242092 |
Texture map for magma cube (magmacube.png) has unused pixels
|
Fixed
|
|
|
|
| MC-237556 |
Legs of black cat model are white at the top
|
Fixed
|
|
|