Key |
Summary |
Status |
Reporter |
Assignee |
Created |
|---|---|---|---|---|---|
| MC-302935 | Skeletons incorrectly position their arms before shooting |
Fixed
|
|
||
| MC-300421 | Inconsistent capitalization for F3+F5 description in F3+Q debug menu |
Fixed
|
|
|
|
| MC-298745 | Unlocking new recipes or changing dimensions replaces the locator bar with the experience bar temporarily |
Fixed
|
|
||
| MC-297890 | Leashes remain attached to the player when removed from a fence while riding the attached mob |
Confirmed
|
|
||
| MC-280501 | The "Fire extinguishes" sound plays every game tick while on fire in rain |
Fixed
|
|
|
|
| MC-280325 | The player hand flickers in first-person mode |
Fixed
|
|
||
| MC-280224 | Arrows occasionally desync when shot in water |
Confirmed
|
|
||
| MC-280133 | The world border produces graphical glitches when moving near it |
Fixed
|
|
||
| MC-279920 | Beacons play the deactivation sound every game tick while on the death screen |
Fixed
|
|
|
|
| MC-279488 | Leaf litter generates very sparsely in Dark Forests |
Fixed
|
|
|
|
| MC-278692 | The fountain at the entrance of a Trial Chamber can generate with invalid water |
Community Consensus
|
|
||
| MC-278621 | Client/server desync when placing powder snow while landing in it |
Fixed
|
|
|
|
| MC-278312 | Creakings spawned from a creaking heart can be name-tagged once again |
Fixed
|
|
|
|
| MC-278300 | Creakings struck by lightning show visual fire |
Fixed
|
|
|
|
| MC-278149 | Strays, bogged, and wither skeletons hold their bows incorrectly when charging and shooting |
Fixed
|
|
|
|
| MC-278073 | TNT slides down honey blocks faster than in previous versions |
Duplicate
|
|
||
| MC-277983 | Naturally-spawned creaking hearts drop experience when broken in Creative mode |
Fixed
|
|
|
|
| MC-277967 | The game crashes when certain explosions occur near a creaking in its death animation |
Fixed
|
|
|
|
| MC-277865 | The animation of boats in bubble columns breaks when over a certain "Time" in level.dat |
Fixed
|
|
|
|
| MC-277742 | Creakings activate for a brief moment when switching from Creative to Spectator mode |
Fixed
|
|
|
|
| MC-277687 | "A Throwaway Joke" advancement is not granted when throwing a trident at a naturally-spawned Creaking |
Works As Intended
|
|
||
| MC-277651 | Arrows and tridents glitch when in an explosion or wind charge burst |
Fixed
|
|
|
|
| MC-277621 | The position and scale of items held by villagers is different than in previous versions |
Won't Fix
|
|
||
| MC-277518 | Crafting an item that has not yet been crafted removes all tabs in the recipe book other than the topmost one |
Fixed
|
|
|
|
| MC-277434 | Activated creakings continue running towards players in Creative when leaving Survival mode |
Duplicate
|
|
||
| MC-277433 | Creakings are dealt knockback in Creative mode when using a Knockback-enchanted sword |
Works As Intended
|
|
||
| MC-277432 | Creakings are dealt knockback in Creative mode if sprinting while attacking |
Works As Intended
|
|
||
| MC-277387 | Evokers run away from creakings faster than other illagers |
Fixed
|
|
|
|
| MC-277243 | Creakings take knockback from Punch bows |
Fixed
|
|
|
|
| MC-277195 | Having the Darkness effect at nighttime with a Wither makes the text pulse blue |
Community Consensus
|
|
||
| MC-277101 | Destroying a creaking heart with player-activated TNT does not grant the Monster Hunter advancement |
Fixed
|
|
|
|
| MC-277082 | Creakings take knockback from wind charges |
Fixed
|
|
|
|
| MC-277066 | Creakings do not show particles leading to the creaking heart if Particles are set to Minimal |
Fixed
|
|
|
|
| MC-277020 | Arrows produce bubble particles when on a block in water, and retain those particles when the water is removed |
Fixed
|
|
||
| MC-277017 | Flaming arrows no longer extinguish when water or powder snow is placed in its location |
Fixed
|
|
|
|
| MC-276864 | The "gust_emitter" particle effects are not affected by the Particles video setting |
Confirmed
|
|
||
| MC-276124 | Bubble columns no longer move the player in Creative mode |
Duplicate
|
|
||
| MC-275642 | Baby dolphins do not spawn naturally |
Fixed
|
|
|
|
| MC-275582 | The game crashes when opening the smithing table GUI while running on Fabulous graphics with hitboxes enabled |
Duplicate
|
|
||
| MC-275579 | Baby dolphins cannot be spawned randomly through spawn eggs |
Works As Intended
|
|
|
|
| MC-275556 | Players riding an entity cannot exit the End if the credits have not been viewed |
Won't Fix
|
|
||
| MC-275479 | Dispensers cannot place minecarts onto rails if there is a minecart one block away |
Fixed
|
|
|
|
| MC-275319 | End crystals in 24w33a appear to be slightly smaller than in previous versions |
Fixed
|
|
|
|
| MC-275302 | The animation speed of end crystals is no longer constant |
Fixed
|
|
|
|
| MC-275285 | Minecarts look downwards when their supporting rail is broken |
Works As Intended
|
|
||
| MC-274345 | Spiders and Cave Spiders do not retaliate against damage from Wind Charges |
Confirmed
|
|
||
| MC-274322 | Wolves riding entities do not shake water off their fur |
Won't Fix
|
|
||
| MC-274320 | Ruined portal stone blocks can be replaced by world generation |
Won't Fix
|
|
||
| MC-274047 | Setting certain fields in NBT to invalid characters causes exceptions to be logged, potentially causing lag |
Fixed
|
|
||
| MC-274039 | FallingBlock entities can glitch when blown by Wind Charges on a bubble column |
Duplicate
|
|