view bobbing is broken in my opinion but if it is a feature please consider making an option so we are able to play with the old view bobbing
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Do you mean the rocking back and forth as you walk? I hate it! I feel like I'm a gorilla lumbering around - The FOV is off too. Makes it seem like I'm moving slower
unfortunately i think its intentional. i've seen both pc and console gameplay and that ugly bobbing is present on both. not only that but the player hand is way too far back. i really hope they fix that cuz bobbing feels really stiff and you can barely see your hand. this is especially true with character creator skins, where you can only see the first 2 pixels of your hand
I hate the new view bobbing! I hope it's not a permanent feature because it looks so bad, your fov is all messed up and it feels like you are slanted to the left the entire time
I agree and the animations for when walking with a weapon aren’t good either. And the controls seem much more laggy
Crouching animation is also broken. We should get a little camera shift when movement button is pressed. Again, comparison is below
Someone above said that the jump tilt removal is a parity thing, but in Java it’s also a bug (which still wasn’t fixed). I really like how this animation felt, so it should be brought back
Btw, I noticed that if you record a video of walking on version 1.12 and then rotate it by 180 degrees, you’ll see the animation that is basically the same as in 1.14 (not 1.14.1 with adjustion). This can be done vice-versa too
So, the best solution would be taking the animation from 1.14 and just inverting it
When i tried the 1.14 beta, the bobbing was fixed, so i guess it will be an issue until 1.14 bedrock officially releases.