Key |
Summary |
Status |
Reporter |
Assignee |
Created |
|---|---|---|---|---|---|
| MCPE-230978 | Redstone torches always render their alpha channel at full opacity with ray tracing [RTX] |
Confirmed
|
|
||
| MCPE-229024 | Subpack changes no longer apply if the resource pack is already activated |
Fixed
|
|
||
| MCPE-228632 | Subsurface scattering property of double trapped chest is left at full (Default Vibrant Visuals) |
Unconfirmed
|
|
||
| MCPE-228389 | Sugarcane's default MERS' subsurface property produces seams [Vibrant Visuals] |
Unconfirmed
|
|
||
| MCPE-228324 | Marketplace Ray Tracing Worlds No Longer Work |
Duplicate
|
|
||
| MCPE-227676 | Copper Golem's Eye Textures are Missing in Ray Traced graphics mode (RTX) |
Unconfirmed
|
|
||
| MCPE-227624 | All lantern types, all torches, and end rod no longer have point lights in Ray Traced graphics mode |
Confirmed
|
|
||
| MCPE-227510 | Block destruction animated texture overlay appears glitchy in Ray Traced graphics mode (RTX) |
Confirmed
|
|
||
| MCPE-227473 | Underwater torches (Minecraft Education Features) lack point light in Ray Traced and Vibrant Visuals Graphics modes |
Unconfirmed
|
|
||
| MCPE-220080 | Semicolon (;) Key No Longer Toggles Ray Tracing or Vibrant Visuals |
Works As Intended
|
|
||
| MCPE-218920 | Player and entity name tags are not rendering in ray tracing graphics mode (RTX) |
Confirmed
|
|
||
| MCPE-217379 | Unable to Toggle Ray Tracing from Main Menu — Forced to Enable In-World, Causing Glossy World Bug |
Duplicate
|
|
||
| MCPE-194870 | Most Entities Textures Appear Black With Ray Tracing |
Confirmed
|
|
||
| MCPE-194473 | Stars Not Anti-Aliased with Ray Tracing Enabled |
Unconfirmed
|
|
||
| MCPE-194207 | When ray tracing is enabled placing or breaking blocks causes surrounding blocks to flicker |
Confirmed
|
|
||
| MCPE-190718 | Client Biome Jsons Do Not Inherit Vanilla Defaults |
Works As Intended
|
|
||
| MCPE-189570 | Cake Side Texture Incorrectly Moves When Eaten |
Duplicate
|
|
||
| MCPE-189268 | Heightmaps and normal maps for several plane-shaped blocks are unintentionally inverted |
Unconfirmed
|
|
||
| MCPE-189266 | Double-sided cross-shaped blocks render incorrectly in ray tracing graphics mode |
Confirmed
|
|
||
| MCPE-187506 | There are disparities between old biomes_client.json identifiers and the new 'client_biome' system |
Confirmed
|
|
||
| MCPE-187130 | Several blocks render incorrectly with point lights in Deferred Lighting |
Confirmed
|
|
||
| MCPE-183959 | End Crystal Beams do not render with ray tracing |
Duplicate
|
|
||
| MCPE-183631 | Breeze Wind texture is not animated with ray tracing & appears black |
Confirmed
|
|
||
| MCPE-183630 | Conduit wind animation does not render with ray tracing |
Duplicate
|
|
||
| MCPE-183629 | XP Orb textures do not function properly with ray tracing |
Unconfirmed
|
|
||
| MCPE-183627 | Light Blocks do not have a point light in ray tracing graphics mode |
Duplicate
|
|
||
| MCPE-180359 | Soul Torch does not have a point light in ray tracing graphics mode |
Confirmed
|
|
||
| MCPE-180094 | Sun's directional light azimuth angle flips to the opposite side during sunset or sunrise with ray tracing |
Unconfirmed
|
|
||
| MCPE-180085 | Clouds are always glitching in ray tracing graphics mode |
Duplicate
|
|
||
| MCPE-168046 | Chicken spawn egg uses incorrect item texture |
Duplicate
|
|
||
| MCPE-167902 | Particles are always at maximum brightness with RTX/ray tracing enabled |
Confirmed
|
|
||
| MCPE-157013 | No Option to switch subpacks in latest beta (New Ui Design) |
Duplicate
|
|
||
| MCPE-142040 | Fire overlay is not displayed with Ray Tracing |
Fixed
|
|
||
| MCPE-141530 | Wither visuals don't function properly with Ray Tracing |
Confirmed
|
|
||
| MCPE-140441 | Huge Performance drop in Fullscreen mode when moving around world with Ray tracing turned on |
Cannot Reproduce
|
|
||
| MCPE-138682 | Text on signs is not reflected with RTX/ray tracing enabled |
Confirmed
|
|
||
| MCPE-138222 | Middle of sky above player is darker with Ray Tracing |
Confirmed
|
|
||
| MCPE-137654 | Ray traced shadows have flickering edges |
Confirmed
|
|
||
| MCPE-133896 | You can see clouds that are further away than what your actual render distance is with RTX/ray tracing enabled |
Confirmed
|
|
||
| MCPE-132570 | Weird dots appearing on Clouds when seen through Glass or water when ray tracing is turned on |
Confirmed
|
|
||
| MCPE-132515 | Snowed Grass side & Layered Snow have different brightness in Vanilla Game |
Duplicate
|
|
||
| MCPE-132511 | Sound not playing while getting out of Water |
Fixed
|
|
||
| MCPE-129056 | Water appears to be in Boats with Ray Tracing turned on (LISTEN IN KNOWN ISSUES)) |
Duplicate
|
|
||
| MCPE-127330 | Lava Can randomly disappear/Go Invisible with Ray Tracing |
Cannot Reproduce
|
|
||
| MCPE-127107 | Several rendering errors with glass, glass panes/air blocks underwater with RTX/ray tracing enabled |
Confirmed
|
|
||
| MCPE-126983 | Blocks on the Edge of Clouds cause Graphical glitches with Ray tracing |
Confirmed
|
|
||
| MCPE-119949 | Some blocks have offset textures when Education Edition Mode is enabled with a resource pack |
Fixed
|
|
||
| MCPE-119237 | Some Education Edition blocks do not accept PBR textures through subpack, this report should be closed. things function as they should. |
Cannot Reproduce
|
|
||
| MCPE-118775 | Engine switches to DX11 after minimizing and reopening the game, causing DXR to stop working |
Duplicate
|
|