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MCPE-165811

Windows can join Switch multiplayer, but Switch cannot join Windows

Using Win10 PC, I can successfully connect to a world on my child's Nintendo Switch.

My child cannot connect to a world running on my Win10 PC. The game and my Xbox ID show up just fine on the Switch as a cross-play game my child can (supposedly) join. Initiating the connection brings up the "connecting to multiplayer world" and proceeds no further.  Eventually an error is returned that the world cannot be joined and the connection timed out.

The fact that the connection works one-way, in my mind, eliminates many common issues, such as actually being friends, using the correct and same version of Bedrock, having Xbox permissions correct for a child account etc.

On the PC side I have tried firewall changes, router settings, and confirmed the "Xbox live multiplayer" "NAT type" and "server connectivity" are "open" and "connected" respectively. Quick note on "NAT type": sometimes when initially checking, I'll get the "Teredo is unable to qualify," but it always clears on a recheck.

Normally the switch and PC are behind the same router, but I even tried the Switch on a mobile hotspot with no change in behavior. Seems like the Switch doesn't even try and find the PC server, but without further diagnostic capability, I can't really tell which device is the issue. I've also tried invites, though they do not consistently come up on the Switch side. Even so, when they do work, the behavior is the same when accepting the invite.

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Same issue, it all started when the game updated to 1.19.51. It worked perfectly before.

It has also happened to me, my friend from NINTENDO SWITCH cannot join my world, but I can join their worlds.
My friend from NINTENDO SWITCH can join classic servers like THE HIVE but not other cross platform worlds.

Hello

Can confirm this issue as well. Daughter's Nintendo switch cannot join my Windows 11 (latest build) PC suddenly. Working one day and not working the next, nothing has changed environment or hardware wise. Not even software updates!

It was working on 1.19.51 for awhile, up until about Jan 6 or 7, then all of a sudden it just stopped. We can still connect if I host using my Microsoft Surface which is latest Win10 build, or if my daughter hosts on her Nintendo switch.

I am a network admin by trade so I have done troubleshooting here, including:

  • putting my pc, and the switch on an entirely different network (removing my firewall as a suspect, even though it was working fine before)

  • reinstalling minecraft on both devices

  • repairing minecraft on both devices

  • updates on both devices (there were none in the queue)

  • double checking Xbox account permissions

  • removing eachother and re-adding as friends on our MS accounts

  • REINSTALLING WINDOWS (see below)

It gets crazier though. I got on with support and they gave me the basic troubleshooting spiel which I had already done. Support guy told me that my last option was to reinstall Windows. Given my w11 PC only really has some games on it and a handful of other software, it was a pain but not a big one so I did it. There were 2 issues from here on:

  • my daughter and I lost all our Minecraft worlds

  • the nintendo still can't connect to this PC

Once I let the support guy know it still wasn't working, he directed me here to this known issue. Would have been nice if he did that before I reinstalled Windows but w/e. I got a nice fresh PC now I guess :/

Anyhow, this is clearly a problem, crossplay from the Nintendo has always been ultra hokey. It really needs some attention.

thanks

We are having the same or very similar issues. 2 days ago we where still able to play from a switch console on a local hosted windows 10 world. Both running 1.19.51 and i even reinstalled minecraft om the switch.

I also tried using the player accounts the other way arround, no luck. Playing on the switch world works ok. And the switch can indeed join servers that are offfered in game.

 

Mcpe-165893 seems to relate closely aswell, a switch inable to join a local hosted crossplay game. Is this nintendo network related code problems in the new year?

 

One of the latest error codes on the switch is 2306-0332. For minecraft. System version 15.0.1

5gig free. I had the game originally on the microsd card but moved it to the internal storage to see  if that would make a difference. Sadly no.

 

On 1-1-2023 i see our first error, 2306-0112

2 minutes later another. And then according to these logs at later afternoon 21:28 we got 2306-0332. On 5-, 6-1, 7-1, 8-1 and today 9-1 this same error. No network game possible. If devs need more log details, tests i can try to help. I havent tried setting up another wireless network, NAT should just work as is. The switch, altho older, non oled, i had a wii network adapter as wired connection up until todays testing.

 

Dupe, same issue when Android MCPE-165950

52 more comments

Still no update working?

Anyone else having any luck?

No, still not working, I switched to running my own server in docker to have a working option 

Win10 to Win10 LAN is working again, didn't catch whether it was a windows update that did it, but still on 1.19.63 so I'm guessing it must be. The lack of response on this thread from the mods or Mojang team doesn't boost my confidence that this is a 'fix'.

Hopefully it keeps working......

aleman_jimihotm

Yeah,  it's working at the moment.  PC to PC and android to PC. I haven't tried the Nintendo.  This happened last month or in January.  That's why  this ticket never got closed.  The feature gets temporarily enabled and then it breaks again from what I noticed. 

This seems like its related to MCPE-60667, where Xbox One players cannot connect to players on other platforms through LAN. Has anyone confirmed a similar thing is happening with the switch version?

_alphaBeta_

(Unassigned)

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Community Consensus

Multiple

Windows 10

1.19.51

1.21.23 Hotfix

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