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MCPE-175138

All sound in Windows stops working after 40-41% loading

This happens specifically in 1.20.30, and I've been able to verify that it does not happen in 1.20.15.

When launching the game, all sound in the OS stops working after the game crosses the 40-41% mark. Restarting the PC or disabling and reenabling the audio device resolves the problem.

Edition Windows 11 Pro
Version 22H2
Installed on ‎06/‎01/‎2023
OS build 22621.2283
Experience Windows Feature Experience Pack 1000.22662.1000.0

Motherboard: MSI Z690 EDGE WIFI DDR4 (Realtek audio)

I've verified that Windows and its drivers are up to date (at least according to Windows Update).

More findings:

  • When routing audio through my graphics card (RTX 3080 Ti) the bug stopped occurring. It seems like Minecraft is triggering some bug in the Realtek audio driver (yes, I already updated to the latest available)

  • Switching audio devices temporarily resolves the issue, and it sounds like all the sounds that would have been played suddenly come out of the other device all at the same time.

Linked issues

MCPE-191213 i Cant hear the game and it take too long to load Resolved MCPE-194198 Minecraft Bedrock edition stops loading at 40% or 41%, and then my sound crashes and i can't hear anything, and then Bedrock stops responding. Resolved MCPE-194232 Launching bedrock breaks audio and if a video is playing buffers it. Resolved MCPE-194249 No sound on startup with Realtek USB Audio until minimized Resolved MCPE-194382 Minecraft Bedrock breaks audio drivers. Resolved

Attachments

Comments 113

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I'm having the some of the same issues on my two DELL machines with Realtek audio. Just no sound in Minecraft. The audio issue did not affect the rest of the OS.

I'm having the some of the same issues on my two DELL machines with Realtek audio. Just no sound in Minecraft. The audio issue did not affect the rest of the OS.

103 more comments

Had this problem, started windows media player going in the background. Yep, at 40% sound shut off. Went back and song was still playing, but no sound. After a little while sound started back up. Went back into Minecraft, which had to reload, but it reloaded with sound.

The workaround might be minimizing Minecraft then getting it to reload. Might be needed each time Minecraft is started. A sound source might be needed to tell when ready.

Worked a second time after closing out Minecraft and starting it all the way back up again. Replicated.

One and a half years have passed and it’s STILL NOT FIXED???

If you open Minecraft Bedrock Preview WHILE bedrock is open, it should start loading. then you can close preview and troubleshoot your audio fix it. the issues will still repeat every single time you play the game but this is at least a workaround.

It seems Mojang has decided not to fix this, so this is probably the intended behavior. It's a bug that only affects certain people, so it will never be fixed.

This issue should be fixed in the upcoming 1.21.80 update. This is from the 1.21.80.20 Preview changelog:

Fixed an issue where all sound in Windows stops working after 40-41% loading (MCPE-175138)

[MCPE Helper] Dylan K. Taylor

No User

(Unassigned)

1111880

Community Consensus

Windows

1.20.30, 1.20.31 Hotfix, 1.20.32 Hotfix, 1.20.40, 1.20.60.21 Preview, ..., 1.21.2 Hotfix, 1.21.30, 1.21.40.23 Preview, 1.21.31 Hotfix, 1.21.50

1.21.80.20 Preview, 1.21.80

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