Last night, I updated minecraft on my switch. After the update, I tried to login, however, the error message ‘There was a problem loading Natural Texture Pack’ appeared. I have tried to delete/ uninstall and then reinstall the texture pack, restart my switch/ minecraft, but I cannot use the natural texture pack. I downloaded the city texture pack and this works just fine along with the OG minecraft texture. My world has been created using the natural texture pack and it just looks awful in any other texture pack! I’m hoping it’s just a bug and can get sorted soon! Please let me know if anyone else is having similar issues.
Additional information from @unknown:
This issue affects:
Plastic Texture Pack
Cartoon Texture Pack
Candy Texture Pack
Fantasy Texture Pack
City Texture Pack
Natural Texture Pack
Note that these are all Minecraft-branded texture packs that were developed for Mojang Studios by 4J Studios. There are two other texture packs that fit this description (Steampunk Texture Pack and Pattern Texture Pack) which we have not been informed have this problem.
Additional information from @unknown:
This appears to be an issue with the licenses granted when these packs were purchased. When we look at Marketplace > My Content on the platform we purchased them on, these packs (once downloaded) are labeled "Owned (P)" instead of just "Owned", and on other platforms they are offered for purchase (not owned), which suggests the "(P)" indicates a platform restricted license. If a pack is then re-bought on a different platform, all platforms will change to show "Owned" and these can then be activated in a world's Resource Packs list on the original (or any other) platform - that is, this issue error goes away.
It's been a long time since I purchased these packs, but I don't remember ever being told I would only be allowed to use them on a particular platform. In any case, I bought them on Windows (it was my only platform until recently) and I shouldn't be getting an error trying to use them on Windows - that is the bug. But I feel like I shouldn't have to buy them again for another platform, and if these license restrictions were lifted this problem would presumably just go away, so maybe Mojang will consider that.
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Having the same problem on my iPad, the City Texture Pack won’t load on any of my worlds except for the main screen. And it was working just fine yesterday 😞
Having the same problem on my iPad, the City Texture Pack won’t load on any of my worlds except for the main screen. And it was working just fine yesterday 😞
I am also on v1.21.101 and my work around is also not working anymore after this update, I am really not going to pay for any pack now before this is solved but I believe Microsoft who owns this disaster is not interested in making money because this is going on for more than 1,5 year now.. I quit playing all together the last half year….so no spending money here either…
And to be clear, I did buy these packs on this switch and never carried them over to any other platform, sometimes they worked after loading and unloading and loading them again, but that seems to no longer work anymore either… it takes all the fun out of the game for me… and I really do not understand why this excruciating bug is not fixed…. there is no address to send any email to to get my money for these packs back, maybe I should all buy them again and do a credit card charge back, and do this several times until the bug is fixed, I mean when I buy something that does not work, I will get my money back from my bank (or visa) who will charge mojang 7 mircrosoft 20$ for each time failing to deliver. this is at least 5 packs at the time so that is 5 charge backs a day for at least a month = 5 x 30 = 150 x 20$ = 3000$ a month loss until they fix it… we all should vote with our wallet. come on Mojang… fix this issue!!!!!
Follow up:
I have a new work around:
I figured a way to load the texture package again for a single start of the game / world (so after exiting the world, you need to follow this guide again).
This workaround might help you (Mojang) solve the ongoing issue, this work around only works when online because you need access to the market place, so you cannot use it when playing local network (bluetooth connection) multiplayer game with other switch players in a 5m distance of each other: therefore the need to solve this issue still exists!!!!!!
I got now 3 consecutive times the texture pack loaded upon writing this, while starting the game normally will still give the error.
Do as follows:
Starting the game by removing all texture packs form general resources and also from the world itself,
Now delete the texture packs from the storage tab in general settings.(you will need to download it later again from your market place).
Clear the cache in storage tab.
To be sure, do this several times. (I did).
Now go to the Market place and re-download the texture pack after having restarted the game first.
Now we will attempt to load the game with texture pack, this you have to do every time when loading the world with the texture pack:
Make sure no resources are loaded and you have the standard home splash screen.
If needed go to settings again and deactivate the texture pack at the resources tab (you also need to do this when you exited the game and want to start again)
Then click "play" game (or whatever that would say in English, mine is in Dutch).
Now you are in the list of your saved worlds and you need to click modify / edit behind the world of your choice.
In the edit environment navigate in the menu to resources and make sure no packs are selected or active.
Then navigate in that same resources screen to the texture pack that always fails to let the game load and click it open.
Click here on "view more” information or something similar, it will take you to the market place to this specific texture pack.
Click Activate now (which should be green), you will be opening up the general resources page this way.
Select the same texture pack and activate it.
Very important, click B, now you return to the market place
click again B, now you return with a little delay to your game edit setting screen, now do not click anything else but "play".
Now your game will load with the texture pack, the text box when loading the game already changes color accordingly.
I hope you guys from Mojang can now finally find a permanent solution to this issue
Update – Client-Side DRM Bug (Switch) and Unresolved Support Escalation
Hello Mojang Team,
I am providing an update to this issue following several weeks of correspondence with Mojang Support (Zendesk case, latest contact with Eli F. on Oct 5, 2025).
Summary
This problem is not related to a missing license or unlinked Microsoft account but appears to be a client-side DRM or license validation bug affecting Mojang-authored texture packs (specifically the Natural Texture Pack) on Nintendo Switch.
The support team continues to request that I “link a Microsoft account,” but this does not address the root cause.
The content is already owned, downloaded, and verified, yet fails to load (offline always) due to validation errors within the game client and can only be loaded with a specific path:
Observed Behavior
The Natural Texture Pack is present and loads successfully only when activated through a specific workaround:
open the Marketplace →
select the pack but do not activate, just see if all info is present →
exit the marketplace→
click the play button on the home screen →
click the edit button located after the world to play→
navigate in the left menu to resources→
select "available"→
click the Natural texture pack→
click "read more" so the market place Natural texture pack page will open in the market place→
click the now green button "activate texture pack now" from this screen→
you will be rerouted to the global resources settings page where you can select the pack again →
press B and for the resources to load →
press B again until you get back all the way to the World Edit tab →
click immediately play to launch the world and the world will load without error message... most of the time).
It fails to load when offline.
The content works temporarily after a successful Marketplace session, but only until the next restart.
Marketplace access is now extremely unstable — often taking over an hour or multiple restarts to connect.
On a second Switch console (with a second physical game card and separate Nintendo account), the Marketplace throws a rights error (E-0020).
Third-party texture packs (e.g., from Pathway Studios) work offline perfectly once downloaded.
Only Mojang-branded texture and skin packs fail, showing “Owned (P)” in the Marketplace — third-party packs do not show this marker.
Conclusion
This indicates a client-side DRM or registration bug specifically affecting Mojang’s own DLC.
The issue is not server-side and not related to Microsoft account linkage, since other Marketplace items work as expected.
Mojang Support was even able to add 1,000 Minecoins to my MCID / DID combi without a Microsoft account connected, demonstrating that they can modify entitlements directly.
If this is possible, restoring the Mojang texture packs (so they no longer show the “(P)” flag) should also be technically feasible.
Request
Please escalate this issue internally to the engineering or DRM team responsible for Switch Marketplace integration.
The current response path through outsourced Zendesk support is not technically equipped to handle or resolve this matter.
If a technical fix is not possible, please consider fair compensation for affected users (e.g., equivalent licenses for Minecraft Java/Bedrock Edition on PC / tablet / laptop).
Additional Context
This issue has persisted for over 1.5 years, rendering paid DLC (purchased legitimately on Switch cartridges) partially unusable offline and in local multiplayer.
The requirement to link a Microsoft account to revalidate existing purchases introduces new conditions not present at the time of sale, which may raise EU consumer protection concerns (product conformity and digital content rights).
Bug Reference: MCPE-180918
Platform: Nintendo Switch
Status: Ongoing (reproducible on multiple consoles with legitimate, separate game cards)
Last Tested Version: v1.21.111