When using a resource pack with a format version of 1 in manifest.json, normal creepers visually appear as charged creepers instead of uncharged.
Steps to Reproduce:
Open a world with the Minecraft Classic Texture Pack enabled or import [mediaInline]
Spawn a creeper
Note:
The issue does not occur in 1.21.73.
Linked issues
is duplicated by 102
relates to 3
Attachments
Comments 39
nope, nothing, just vanilla gameplay without cheats or any packs besides the classic textures texturepack by minecraft
update: tested it out a bit: it’s just the appearance, when channeling a creeper with a trident the visual model stays but the explosion is much bigger… seems like a visual bug only
There is a way to distinguish a truly charged creeper from a falsely charged creeper with such a pack.
Truly charged creepers would have their charge texture animated, falsely charged (normal) creepers do not have an animated charge texture.
Thank you for your report!
After consideration, the issue is being closed as Won't Fix.
Please note that this is not the same as Working as Intended, as this bug report correctly describes behavior in the game that might not be the intended or desirable behavior, but it will not be fixed right now. Sometimes, this is because the issue reported is minor and/or impossible to change without large architectural changes to the code base.
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Do you have any behavior packs enabled? If so, does the issue still occur if you disable them?