Key |
Summary |
Status |
Reporter |
Assignee |
Created |
|---|---|---|---|---|---|
| MC-276615 |
Cured Zombie Villagers keep CanPickUpLoot:0b
|
Fixed
|
|
|
|
| MC-276612 |
Converting mobs removes fire
|
Confirmed
|
|
|
|
| MC-276611 |
Converted mobs do not keep CanBreakDoors tag
|
Fixed
|
|
|
|
| MC-276577 |
Mobs lose their attack target when converted
|
Confirmed
|
|
|
|
| MC-276527 |
Duplicate UUID error causes player to teleport to origin when riding on a pig after it is converted by lightning
|
Fixed
|
|
|
|
| MC-276426 |
Slimes or magma cubes spawned by splitting synchronize inherited status effects
|
Fixed
|
|
|
|
| MC-276378 |
Converted witches lose their armor yet are still protected by it
|
Fixed
|
|
|
|
| MC-276339 |
Witches converted from villagers move very fast
|
Fixed
|
|
|
|
| MC-276338 |
Converted mob keeps the same loot table of the first mob
|
Fixed
|
|
|
|
| MC-276335 |
Cured villagers have the wrong movement speed
|
Fixed
|
|
|
|
| MC-276295 |
Zombies always kill villagers
|
Fixed
|
|
|
|
| MC-276111 |
Salmon spawned from a bucket are the wrong size for one tick
|
Fixed
|
|
|
|
| MC-276110 |
honey_level model predicate range is 1 for level 5 and 0 for levels 1-4
|
Fixed
|
|
|
|
| MC-275922 |
Baby dolphin produces trails particles that are too far away from itself
|
Confirmed
|
|
|
|
| MC-275642 |
Baby dolphins do not spawn naturally
|
Fixed
|
|
|
|
| MC-275579 |
Baby dolphins cannot be spawned randomly through spawn eggs
|
Works As Intended
|
|
|
|
| MC-275521 |
Tall seagrass can now generate when bone mealing one-high water
|
Fixed
|
|
|
|
| MC-275462 |
Bats can spawn in unusual places, such as in woodland mansions and beneath trees
|
Fixed
|
|
|
|
| MC-275418 |
Feeding baby dolphins won't speed up their growth
|
Fixed
|
|
|
|
| MC-275416 |
Baby squid or baby glow squid produces ink particles that are too far away from itself
|
Confirmed
|
|
|
|
| MC-275279 |
Raiders do not spawn on small islands even though there are close enough places around the village
|
Fixed
|
|
|
|
| MC-275222 |
Salmons always have same hitbox regardless of their size
|
Fixed
|
|
|
|
| MC-275220 |
Picking up a Salmon in a Bucket doesn't keep its size
|
Fixed
|
|
|
|
| MC-274911 |
If the raid begins more than 112 blocks above the ground, all illagers will be summoned and the player wins
|
Fixed
|
|
|
|
| MC-272662 |
Wind Charge moves the player horizontally even when thrown facing straight down
|
Community Consensus
|
|
|
|
| MC-271971 |
Wind Charges sometimes don't prevent fall damage
|
Fixed
|
|
|
|
| MC-271113 |
Bees occasionally freezing right before they enter the hives
|
Fixed
|
|
|
|
| MC-270974 |
Breeze wind charges can change activation blockstates of redstone components when mobGriefing is disabled
|
Fixed
|
|
|
|
| MC-270849 |
Breeze can extinguish lit candles when mobGriefing is false
|
Fixed
|
|
|
|
| MC-270278 |
"Who needs rockets?" is granted at heights lower than 8 blocks when using slow falling
|
Fixed
|
|
|
|
| MC-270181 |
Wind charges go through an entity if it is close to a player
|
Fixed
|
|
|
|
| MC-269969 |
Using a normal trial key on the ominous vault grants Under Lock and Key advancement
|
Fixed
|
|
|
|
| MC-269966 |
"A Furious Cocktail" Advancement does not require the new potion effects
|
Fixed
|
|
|
|
| MC-269958 |
New effects are not required for the "How Did We Get Here?" advancement
|
Fixed
|
|
|
|
| MC-269921 |
Wind charges can be thrown though corners
|
Fixed
|
|
|
|
| MC-269881 |
Flow and Bolt Armor Trims don't grant "Crafting a New Look" advancement
|
Fixed
|
|
|
|
| MC-269656 |
Feeding parrots poison while holding mace grants Over-Overkill challenge
|
Fixed
|
|
|
|
| MC-269649 |
Who Needs Rockets advancement is granted after launching yourself up 8 blocks instead of 7 blocks
|
Fixed
|
|
|
|
| MC-269460 |
Thorns enchantment doesn't work when entities are hit by wind charges
|
Fixed
|
|
|
|
| MC-269147 |
Shearing a bogged spawns mushrooms at the bogged's feet
|
Fixed
|
|
|
|
| MC-269036 |
Bogged do not drop mushrooms when sheared with doMobLoot false
|
Fixed
|
|
|
|
| MC-269015 |
Wind charges can destroy end crystals
|
Fixed
|
|
|
|
| MC-268910 |
Wind charges do not disappear after being rebounded by breeze
|
Invalid
|
|
|
|
| MC-268597 |
Hitting a breeze with a player reflected/dispensed wind charge causes it to become trapped within the breeze until it moves
|
Fixed
|
|
|
|
| MC-268573 |
Fall damage caused by wind charge when holding jump
|
Duplicate
|
|
|
|
| MC-268563 |
Snowballs, eggs, experience bottles, and ender pearls are destroyed instead of being deflected when hitting breezes
|
Fixed
|
|
|
|
| MC-268528 |
Cave Vines can be pollinated infinitely (instead of limit of 10)
|
Fixed
|
|
|
|
| MC-267967 |
Breezes ignore the deflects_projectiles entity type tag
|
Fixed
|
|
|
|
| MC-266721 |
Wind Charges cannot wind up or knock back rideable mobs and their passengers
|
Works As Intended
|
|
|
|
| MC-266626 |
Breeze doesn't stop attacking the player when it enters on the same team
|
Fixed
|
|
|