Key |
Summary |
Status |
Reporter |
Assignee |
Created |
|---|---|---|---|---|---|
| MCPE-243822 |
Pixel styled Unicode characters get anti-aliased when UI scale is set to 100%
|
Unconfirmed
|
|
||
| MCL-26896 |
The stable version of Bedrock is considered as a DLC for the Minecraft Launcher in the PC XBOX app.
|
Unconfirmed
|
|
||
| MCPE-243795 |
Recording the game using Game Bar has white lines on top and left in the resulting videos.
|
Duplicate
|
|
||
| MCPE-243793 |
The stable version of the game is considered as a DLC for the Minecraft Launcher in the PC XBOX app.
|
Unconfirmed
|
|
||
| MCPE-243390 |
The “Marketplace” button grays out for a few seconds every time after changing the language.
|
Unconfirmed
|
|
||
| MCPE-243089 |
Difficulty changes made while the game is paused take effect immediately
|
Unconfirmed
|
|
||
| MCPE-242885 |
Can‘t save local skin to the same slot on different devices/versions.
|
Unconfirmed
|
|
||
| MCPE-242406 |
Command macro conflict in spectator mode
|
Unconfirmed
|
|
||
| MCPE-242268 |
Re-entering a world while it is raining significantly reduces rain effects.
|
Duplicate
|
|
||
| MCPE-242250 |
Respawn anchor's behavior is inconsistent
|
Unconfirmed
|
|
||
| MCPE-242240 |
GDK: Minecraft still shows the sign in note on first launch on Windows.
|
Unconfirmed
|
|
||
| MCPE-242077 |
lategameTips.4 missing artists
|
Confirmed
|
|
||
| MCPE-241986 |
Higher controller cursor sensitivity causing cursor to be teleport back sometimes
|
Duplicate
|
|
||
| MCPE-241885 |
Previously activated powered rails can be activated by connected rails from more than 8 blocks away.
|
Duplicate
|
|
||
| MCPE-241860 |
Cloud storage syncs everything in the world folders, even if the folders are not worlds at all
|
Confirmed
|
|
||
| MCPE-241501 |
Enabling/disabling resource packs is not saved after leaving the editing world menu.
|
Duplicate
|
|
||
| MCPE-241498 |
Vibrant Visuals: Enabling it significantly increases GPU usage in the main menu.
|
Unconfirmed
|
|
||
| MCPE-241496 |
Not downloaded cloud worlds do not display non-English characters
|
Confirmed
|
|
||
| MCPE-230260 |
The games' names now have "for Windows" at the end after the GDK update on Windows
|
Invalid
|
|
||
| MCPE-229525 |
Right clicking tamed nautilus/zombie nautilus opens the inventory.
|
Duplicate
|
|
||
| MCPE-229524 |
Can not instantly type words after opening the chat window.
|
Duplicate
|
|
||
| MCPE-228362 |
GDK: Press Alt+F4 can only pause the game while in a world.
|
Duplicate
|
|
||
| MCPE-228288 |
GDK: Switching to another window while loading a world will cause the cursor to stay at the center after the world is loaded
|
Fixed
|
|
||
| MCPE-228286 |
All the languages of loading tips except for English are gone.
|
Fixed
|
|
||
| MCPE-228283 |
Vibrant Visuals: The temperature colors of hot and cold biomes have been reversed
|
Fixed
|
|
||
| MCPE-227904 |
GDK: The Cursor's appearing position after opening a GUI is not consistent
|
Fixed
|
|
||
| MCPE-227886 |
Vibrant Visuals: Blocks that are moved by pistons have z-fighting with themselves while and shortly after being moved
|
Duplicate
|
|
||
| MCPE-227885 |
GDK: Left click and right click stop working after opening Xbox Game Bar.
|
Fixed
|
|
||
| MCPE-227882 |
GDK: Different accounts and when not logged in use different com.mojang folders.
|
Works As Intended
|
|
||
| MCPE-227070 |
Vibrant Visuals: Activated parts on rails are too bright.
|
Confirmed
|
|
||
| MCPE-223969 |
Ore UI: Controller type UI won't disappear after change to using Keyboard&Mouse or Touch
|
Works As Intended
|
|
||
| MCPE-223966 |
The closing sound of copper chests isn't perfectly synced with their animations
|
Fixed
|
|
||
| MCPE-223861 |
Copper golem can only interact with the side of a double chest that was placed first
|
Fixed
|
|
||
| MCPE-223857 |
There's a "_" in the file name of "copper_golem/regular/step4_.fsb"
|
Fixed
|
|
||
| MCPE-223812 |
Two copper chests of different oxidation level can become a large chest
|
Duplicate
|
|
||
| MCPE-223811 |
Particles for waxing, unwaxing and scraping copper blocks are gone
|
Duplicate
|
|
||
| MCPE-223809 |
Can not wax or un-wax copper chests while flying
|
Won't Fix
|
|
||
| MCPE-223595 |
Vibrant Visuals: Enchanted glow effect has shadows
|
Plausible
|
|
||
| MCPE-222744 |
Vibrant Visuals: White pixels on Totem of Undying is too strong.
|
Unconfirmed
|
|
||
| MCPE-222513 |
Vibrant Visuals: The transition between raining biome and dry biome is too slow
|
Works As Intended
|
|
||
| MCPE-222511 |
Vibrant Visuals: Weather effect conflicts with snowfall
|
Confirmed
|
|
||
| MCPE-222343 |
Vibrant Visuals: End portal blocks disappear when viewed from certain angles
|
Fixed
|
|
||
| MCPE-221779 |
Vibrant Visuals: Auto Exposure reacts to the color of blocks, not just the light level
|
Works As Intended
|
|
||
| MCPE-221716 |
Vibrant Visuals: Game crash when using any third party Vibrant Visuals packs
|
Fixed
|
|
||
| MCPE-221703 |
Pause menu not showing players (both singleplayer and mutiplayer)
|
Duplicate
|
|
||
| MCPE-221686 |
Vibrant Visuals: All the biome/dimension changes added in 1.21.90.xx (biome fog, screen color, sky color, nether ambient lighting fix, etc) have been reverted/disappeared
|
Fixed
|
|
||
| MCPE-221667 |
Vibrant Visuals: Screen is completely black when the player is inside a block
|
Fixed
|
|
||
| MCPE-221546 |
Vibrant Visuals: It takes a long time for water reflections to be rendered correctly after using "/time set midnight"
|
Fixed
|
|
||
| MCPE-221506 |
Vibrant Visuals: The end sky color is not purple if you enable Vibrant Visuals in game.
|
Awaiting Response
|
|
||
| MCPE-221445 |
Vibrant Visuals: Beacon beam is less visible compared to Vibrant Visuals off when it's at the edge of loaded chunks.
|
Unconfirmed
|
|