Key |
Summary |
Status |
Reporter |
Assignee |
Created |
|---|---|---|---|---|---|
| MC-275792 |
Bottom faces of torches and soul torches are not culled against solid blocks
|
Fixed
|
|
|
|
| MC-275750 |
Redstone torch still doesn't have a bottom face
|
Fixed
|
|
|
|
| MC-269949 |
New "Raid Omen" effect texture is using Programmer Art Evoker as base
|
Fixed
|
|
|
|
| MC-269895 |
Breezes missing higher fidelity jump animation from Bedrock
|
Fixed
|
|
|
|
| MC-269851 |
Breeze idle animations are different than Bedrock Edition
|
Fixed
|
|
|
|
| MC-266688 |
Breeze model's glowing eyes are not resource pack-friendly
|
Fixed
|
|
|
|
| MC-266680 |
The glowing outline isn't applied to the eyes or eyebrows of breezes
|
Fixed
|
|
|
|
| MC-262652 |
Dragon egg's side texture is mapped strangely as of 1.8 (and the model is also unoptimized)
|
Fixed
|
|
|
|
| MC-261487 |
Z-fighting occurs on the backs of sniffers' heads
|
Fixed
|
|
|
|
| MC-261232 |
Texture minecraft:block/sniffer_egg_slightly_cracked with size 40x32 limits mip level from 4 to 3
|
Fixed
|
|
|
|
| MC-261208 |
Pitcher Plant has unused bottom texture
|
Fixed
|
|
|
|
| MC-261170 |
Sniffer egg faces aren't culled when covered by blocks
|
Fixed
|
|
|
|
| MC-260454 |
Decorated pots are translated off-center when displayed on head
|
Fixed
|
|
|
|
| MC-260239 |
Z-fighting occurs on the legs of sitting sniffers
|
Won't Fix
|
|
|
|
| MC-260060 |
Sniffer's legs seem to clip through its body when walking
|
Won't Fix
|
|
|
|
| MC-260013 |
Baby Llama's head has incorrect scale method
|
Fixed
|
|
|
|
| MC-258673 |
There are pixels that are visible through elytra while riding a strider
|
Won't Fix
|
|
|
|
| MC-255088 |
Z-fighting can be seen at long distances when the handles of boat oars intersect their blades
|
Confirmed
|
|
|
|
| MC-254588 |
Miscolored pixel on slowness effect icon
|
Fixed
|
|
|
|
| MC-253886 |
The legs of skeletons, wither skeletons, and strays aren't properly aligned with their bodies which results in minor z-fighting
|
Fixed
|
|
|
|
| MC-252099 |
Incorrect texture mapping in potted mangrove propagule (mirror effect)
|
Fixed
|
|
|
|
| MC-251538 |
Desert villager missing some pixels for the sandals
|
Fixed
|
|
|
|
| MC-251537 |
Desert (zombie) villager has solid-color on inner of arm, unlike other villagers
|
Fixed
|
|
|
|
| MC-251536 |
Desert zombie villager feet still mismatch the sides of the feet
|
Fixed
|
|
|
|
| MC-250240 |
Z-fighting can be seen around the backs of frogs when they open their mouths
|
Fixed
|
|
|
|
| MC-250076 |
Shading is disabled for the two inner planes in mangrove roots, even though it isn't for all the other planes
|
Fixed
|
|
|
|
| MC-250075 |
The inner two planes in mangrove roots are smaller than they should be
|
Fixed
|
|
|
|
| MC-249947 |
Top of Sculk Shrieker model is vertically squished
|
Fixed
|
|
|
|
| MC-249758 |
Z-fighting can be seen when the arms of allays intersect their bodies
|
Fixed
|
|
|
|
| MC-249751 |
Warden UV overlapping
|
Fixed
|
|
|
|
| MC-249729 |
Z-fighting can be seen on the underside of allays' heads
|
Fixed
|
|
|
|
| MC-249714 |
Z-fighting can be seen on the wings of allays during their death animation
|
Fixed
|
|
|
|
| MC-249669 |
tadpole.png has unused frog egg texture
|
Fixed
|
|
|
|
| MC-249653 |
Parity Issue: Oak Boat texture in Java does not match Bedrock Edition
|
Fixed
|
|
|
|
| MC-249514 |
Button UV appears to be upside-down
|
Fixed
|
|
|
|
| MC-249495 |
Inconsistent shading in boat item sprites
|
Fixed
|
|
|
|
| MC-249397 |
Bottom face of Warden's right arm missing in 'warden_bioluminescent_layer' texture
|
Fixed
|
|
|
|
| MC-249279 |
Lily pads are offset due to having an odd center
|
Works As Intended
|
|
|
|
| MC-249110 |
Z-fighting textures inside the frog's mouth
|
Fixed
|
|
|
|
| MC-249103 |
Z-fighting can be seen on the underside of frogs' feet
|
Fixed
|
|
|
|
| MC-249039 |
"Half" armor bar icon texture is incorrect
|
Fixed
|
|
|
|
| MC-249032 |
Fence item model's bars inconsistent with placed block
|
Fixed
|
|
|
|
| MC-249018 |
"Long" texture of a small dripleaf
|
Duplicate
|
|
|
|
| MC-248715 |
Z-fighting can be seen on phantoms' wings
|
Won't Fix
|
|
|
|
| MC-248584 |
Illagers have mismatched textures
|
Confirmed
|
|
|
|
| MC-248563 |
Iron golem has mismatched textures on lower body, head and feet
|
Works As Intended
|
|
|
|
| MC-248562 |
Iron golem has unused pixels in the texture
|
Fixed
|
|
|
|
| MC-248561 |
Vindicator's crossed arms element has miscolored pixels on the faces touching the other arm elements
|
Fixed
|
|
|
|
| MC-248557 |
Savanna villager body defines pixels identical to base villager texture
|
Fixed
|
|
|
|
| MC-248556 |
Savanna Zombie Villager missing a body texture
|
Fixed
|
|
|