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1
Key
Summary
Status
Reporter
Assignee
Created
MC-311640
Drowned in water fail to acquire players on land as targets
Duplicate
J Z
MC-311613
Water seen from behind clouds now renders some faces dark with the "Improved Transparency" option enabled
Confirmed
J Z
MC-311583
Riding saddled pigs with carrots on sticks in boats carried by happy ghasts causes severe desyncs
Fixed
J Z Jonatan
MC-311577
Opening the links from the "Report Bugs" and "Give Feedback" buttons in the browser does not work
Cannot Reproduce
J Z
MC-311482
Kelp and seagrass can generate floating on submerged beached shipwrecks
Fixed
J Z gegy
MC-311124
The player's interaction animation stutters when the game is frozen
Fixed
J Z Timur Nazarov
MC-311088
Floating grass can generate in villages
Duplicate
J Z
MC-311011
Modifying motion data of a projectile stuck in the ground causes it to desync
Won't Fix
J Z
MC-311008
All mobs stutter when they move their heads in the vertical direction
Fixed
J Z FiskFille
MC-310627
Summoning a block-attached entity with a command logs an error
Confirmed
J Z
MC-310624
Fluids sometimes do not flow into monster rooms even when not intersecting chunk borders
Confirmed
J Z
MC-310534
Floating grass can generate in abandoned camps
Confirmed
J Z
MC-306895
Stone ghost blocks after placing a fossil feature with commands
Duplicate
J Z
MC-306894
Nether ground vegetation can generate floating over bastion remnants
Confirmed
J Z
MC-306893
Basalt pillars can again spawn inside of and replacing parts of nether fortresses
Duplicate
J Z
MC-306892
Jungle trees can generate leaves far enough from the tree trunk that they decay
Confirmed
J Z
MC-299460
Saddled pigs in boats carried by happy ghasts can cause a desync when unequipping a carrot on a stick
Fixed
J Z
MC-296909
It is impossible to leash a mob to a baby mob
Works As Intended
J Z
MC-296488
Dried ghasts can generate floating
Won't Fix
J Z
MC-295678
Translucent blocks above water flicker when crossing chunk borders
Fixed
J Z
MC-298489
Elytra's durability is consumed when sinking/swimming/floating after flying into water
Community Consensus
J Z
MC-280491
GL_INVALID_OPERATION error message has a typo
Won't Fix
J Z
MC-280490
OpenGL errors are spammed in the log randomly
Fixed
J Z
MC-280326
When teleporting across dimensions an error is often thrown
Fixed
J Z Shugoh
MC-280324
Game crashes when entering the end from the nether
Fixed
J Z
MC-280322
Game crashes when trying to render a breeze
Fixed
J Z Timur Nazarov
MC-280250
Projectiles sometimes desync when thrown or shot while moving
Fixed
J Z FiskFille
MC-280229
Projectiles still stutter after hitting blocks over larger distances
Confirmed
J Z
MC-280084
A certain sequence of actions can create working ghost tools/weapons/items
Duplicate
J Z
MC-279932
Beacon beam disappears and reappears when approaching it
Fixed
J Z
MC-279765
A certain contraption can be used to create lighting glitches
Community Consensus
J Z
MC-279660
Lighting breaks at certain ruined portals when going in certain directions
Community Consensus
J Z
MC-279591
"Player moved wrongly" spam when sprinting against a moving piston
Won't Fix
J Z
MC-279414
Flying far away in spectator mode and switching to creative softlocks the game for a while
Fixed
J Z Shugoh
MC-279411
Some types of mobs consistently jump into lava in a certain setup
Community Consensus
J Z
MC-279395
Trees can generate floating over ruined portals
Fixed
J Z Nathan Wolf
MC-279359
Minecart clusters on rails bounce back when pushed in north and west directions
Won't Fix
J Z
MC-279236
Flying into water with an elytra puts the player into an erroneous state
Fixed
J Z Shugoh
MC-279144
OutOfMemory crash when continuously teleporting to other dimensions and back
Community Consensus
J Z
MC-279070
Buttons can generate on the side of cobwebs in abandoned villages
Duplicate
J Z
MC-279069
End crystals placed on anything else than bedrock in the end periodically extinguish and relight their fires, producing a severe flickering effect
Community Consensus
J Z
MC-279068
Everything flickers when exposed to block light sources
Works As Intended
J Z
MC-279059
Spiders and cave spiders receive damage from falling into cobwebs only at specific heights
Community Consensus
J Z
MC-279030
Flying through movement-slowing blocks in spectator and changing to survival outputs warning
Fixed
J Z
MC-279022
Strongholds and trial chambers can intersect each other
Duplicate
J Z
MC-278904
Flying around fast in large bodies of water while having the pie chart open generates log spam
Invalid
J Z
MC-278899
Leaving the game while having the pie chart open generates log spam
Invalid
J Z
MC-278755
Teleporting far away while riding an entity softlocks the game
Fixed
J Z Shugoh
MC-278738
Axolotls rapidly shake when adjusting their rotation
Community Consensus
J Z
MC-278557
Exiting a spinning boat and then inserting a mob makes its head spin forever
Fixed
J Z