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MCPE-35307

Looting enchantment does not properly increase the number of items the mob will drop

  • Using the looting enchantment the chances of mobs drops does not increase. It can happen to use the maximum level and several times do not drop anything from the mobs and also using the same enchantment (and level) will not increase correctly the amount of items dropped by the entity

Device: LG K10

Additional information by [~Auldrick] for those commenting about their own experiences:

Looting does not increase the chance of getting drops from mobs, only the number of items if any are dropped.

  • If you killed 50 mobs and got 0 drops with Looting, that is not this bug, although it may be a different bug.

  • If you killed 50 mobs and 15 of them dropped items, but only the same number of items you would get without Looting, that is this bug.

  • If you killed 50 mobs and got 22 items with Looting when you expected more, we have no way of knowing whether you're describing this bug, or any bug at all, because you haven't told us how many of them dropped anything. Looting only applies when they drop something.

When adding your experiences, please be careful to exclude mobs who didn't drop anything from your counts.

Note that this makes testing for a Looting bug a lot more work. If the chances of a mob dropping anything are only 50%, you would need to do twice as many tests to get a given number of cases that were eligible for the Looting effect, and you need a fairly large number of such cases to establish that Looting isn't working (because the Looting effect is itself only a statistical average).

Linked issues

MCPE-26593 Mob drops Resolved MCPE-27338 Looting III sword not "Looting"; getting normal drops Resolved MCPE-28876 Looting 3 bug on withers skellys Resolved MCPE-35083 Rotten flesh/looting Resolved MCPE-36694 Looting III swords don't increase ender pearl drops from endermen Resolved

Attachments

Comments 61

Confirmed in W10 as well. Looting does increase the amount of drops but not the drop chance.

This is very noticable on mobs with rare drops like endermen. They have low drop chance even with looting 3.

Using a Looting III sword on an enderman used to almost guarantee an ender pearl drop, often more than one. I hunt down every enderman I see in the overworld, in a few different realms, some without Looting III swords (new realms) and some with Looting III swords (established realms) and ender pearls are just as scarce in one as in the other.

In fact, in my established realm, I've killed as many as a dozen endermen with a Looting III diamond sword (Sharpness V, Unbreaking III, Mending, if that matters) without seeing a single pearl.

I don't know if this makes a difference, but it, if memory serves, it seems these endermen were all carrying blocks of dirt or grass, and the only drop I got from them is the block they had been carrying. I haven't noticed if I get pearls from endermen NOT carrying blocks yet, but I'll update this if I do. (Note: after 13 consecutive endermen without a single pearl, the 14th enderman I killed recently was carrying a block and dropped not only it, but two pearls … finally.)

I revisited a realm I had been playing in last year and I had almost a full shulker box of stacks of ender pearls. In my realm I started this year, on which I have played maybe half the time I spent on that one so far, my surplus ender pearl count stands at three-and-a-half stacks, and I think I've killed a lot more endermen here because I know how to kill them a lot better than I did then.

I've gotten better results in another just-started realm with a normal iron sword, 5 killed, two total pearls, with two dropping one each. Admittedly, this is a small sample size, but this has been going on for quite a while now and it's been very noticeable.

Attachments

I also have a similar problem with magma cubes. Only the first cube, the biggest one, will drop any magma cream, usually 2-4, and none of the smaller sizes seem to.

And add leather to the list of things that Looting doesn't help with. I'm killing cows in a new realm with an iron sword, and I get the same paltry amount of leather as I do when using Looting III. At least half the cows don't drop any leather at all.

Meanwhile, I'm up to my ears in steaks. (I wish I had that problem in real life … LOL)

Seems to affect most mob drops. I've also tested this with spiders and looting increases the amount of eyes and string but the drop chance is identical to an unenchanted sword.

51 more comments

Affects 1.19.22 Hotfix

Affects 1.19.40.20 Preview

Affects 1.19.50 betas

Version 1.20.11 Bedrock on Windows 10

Looting III does not increase the number of items dropped.  Prior to Trails and Tales, would get up to 6 leather or beef from cows/mooshrooms.  Currently only getting a max of 4 (very rare).  Tested by killing mooshrooms on a large island for an hour both with a Looting III enchanted diamond sword and a regular diamond sword.  1 hour each.  There was no significant increase in either drop rate or amount of items dropped.  Overall over 400 mooshrooms died during this test.

CaptainFlame54

Tested this bug with endermen in 1.20.40, and they can drop up to 4 ender pearls with looting 3

[MOD] Greymagic27

Please confirm if this still occurs to you in the latest release and preview

Lio

(Unassigned)

129914 / 138657

Confirmed

Multiple

Android 6.0

looting

1.20.10.20 Preview, 1.20.0.20 Preview, 1.19.80.24 Preview, 1.19.80.23 Preview, 1.19.80.22 Preview, ..., 1.20.0.22 Preview, 1.20.0.21 Preview, 1.20.0.24 Preview, 1.20.0.23 Preview, 1.21.50

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