Key |
Summary |
Status |
Reporter |
Assignee |
Created |
|---|---|---|---|---|---|
| MCPE-243629 |
Ray Tracing crashes the game every time it is used except after the very first time (RTX)
|
Cannot Reproduce
|
|
||
| MCPE-241723 |
Animated flipbook textures no longer animate smoothly with ray tracing enabled
|
Unconfirmed
|
|
||
| MCPE-241124 |
Hopper texture inside Minecart with Hopper appears glitched with ray tracing [RTX] [Texture Bug]
|
Duplicate
|
|
||
| MCPE-240950 |
Flipbook textures' heightmaps do not render correctly in ray-traced graphics mode (RTX, PBR)
|
Unconfirmed
|
|
||
| MCPE-238973 |
Heightmaps for flipbook textures are displayed incorrectly in-game with PBR-enabled packs
|
Duplicate
|
|
||
| MCPE-230978 |
Redstone torches always render their alpha channel at full opacity with ray tracing [RTX]
|
Confirmed
|
|
||
| MCPE-229024 |
Subpack changes no longer apply if the resource pack is already activated
|
Fixed
|
|
||
| MCPE-228632 |
Subsurface scattering property of double trapped chest is left at full (Default Vibrant Visuals)
|
Unconfirmed
|
|
||
| MCPE-228389 |
Sugarcane's default MERS' subsurface property produces seams [Vibrant Visuals]
|
Unconfirmed
|
|
||
| MCPE-228324 |
Marketplace Ray Tracing Worlds No Longer Work
|
Duplicate
|
|
||
| MCPE-227676 |
Copper Golem's Eye Textures are Missing in Ray Traced graphics mode (RTX)
|
Unconfirmed
|
|
||
| MCPE-227624 |
All lantern types, all torches, and end rod no longer have point lights in Ray Traced graphics mode
|
Confirmed
|
|
||
| MCPE-227510 |
Block destruction animated texture overlay appears glitchy in Ray Traced graphics mode (RTX)
|
Confirmed
|
|
||
| MCPE-227473 |
Underwater torches (Minecraft Education Features) lack point light in Ray Traced and Vibrant Visuals Graphics modes
|
Unconfirmed
|
|
||
| MCPE-220080 |
Semicolon (;) Key No Longer Toggles Ray Tracing or Vibrant Visuals
|
Works As Intended
|
|
||
| MCPE-218920 |
Player and entity name tags are not rendering in ray tracing graphics mode (RTX)
|
Confirmed
|
|
||
| MCPE-217379 |
Unable to Toggle Ray Tracing from Main Menu — Forced to Enable In-World, Causing Glossy World Bug
|
Duplicate
|
|
||
| MCPE-194870 |
Most Entities Textures Appear Black With Ray Tracing
|
Fixed
|
|
||
| MCPE-194473 |
Stars Not Anti-Aliased with Ray Tracing Enabled
|
Unconfirmed
|
|
||
| MCPE-194207 |
When ray tracing is enabled placing or breaking blocks causes surrounding blocks to flicker
|
Confirmed
|
|
||
| MCPE-190718 |
Client Biome Jsons Do Not Inherit Vanilla Defaults
|
Works As Intended
|
|
||
| MCPE-189570 |
Cake Side Texture Incorrectly Moves When Eaten
|
Duplicate
|
|
||
| MCPE-189268 |
Heightmaps and normal maps for several plane-shaped blocks are unintentionally inverted
|
Unconfirmed
|
|
||
| MCPE-189266 |
Double-sided cross-shaped blocks render incorrectly in ray tracing graphics mode
|
Confirmed
|
|
||
| MCPE-187506 |
There are disparities between old biomes_client.json identifiers and the new 'client_biome' system
|
Confirmed
|
|
||
| MCPE-187130 |
Several blocks render incorrectly with point lights in Deferred Lighting
|
Confirmed
|
|
||
| MCPE-183959 |
End Crystal Beams do not render with ray tracing
|
Duplicate
|
|
||
| MCPE-183631 |
Breeze Wind texture is not animated with ray tracing & appears black
|
Confirmed
|
|
||
| MCPE-183630 |
Conduit wind animation does not render with ray tracing
|
Duplicate
|
|
||
| MCPE-183629 |
XP Orb visual issue with ray tracing [RTX] [UV Animation Bug]
|
Confirmed
|
|
||
| MCPE-183627 |
Light Blocks do not have a point light in ray tracing graphics mode
|
Duplicate
|
|
||
| MCPE-180359 |
Soul Torch does not have a point light in ray tracing graphics mode
|
Confirmed
|
|
||
| MCPE-180094 |
Sun's directional light azimuth angle flips to the opposite side during sunset or sunrise with ray tracing
|
Awaiting Response
|
|
||
| MCPE-180085 |
Clouds are always glitching in ray tracing graphics mode
|
Duplicate
|
|
||
| MCPE-168046 |
Chicken spawn egg uses incorrect item texture
|
Duplicate
|
|
||
| MCPE-167902 |
Particles are always at maximum brightness with RTX/ray tracing enabled
|
Confirmed
|
|
||
| MCPE-157013 |
No Option to switch subpacks in latest beta (New Ui Design)
|
Duplicate
|
|
||
| MCPE-142040 |
Fire overlay is not displayed with Ray Tracing
|
Fixed
|
|
||
| MCPE-141530 |
Wither visuals don't function properly with Ray Tracing
|
Confirmed
|
|
||
| MCPE-140441 |
Huge Performance drop in Fullscreen mode when moving around world with Ray tracing turned on
|
Cannot Reproduce
|
|
||
| MCPE-138682 |
Text on signs is not reflected with RTX/ray tracing enabled
|
Confirmed
|
|
||
| MCPE-138222 |
Middle of sky above player is darker with Ray Tracing
|
Confirmed
|
|
||
| MCPE-137654 |
Ray traced shadows have flickering edges
|
Confirmed
|
|
||
| MCPE-133896 |
You can see clouds that are further away than what your actual render distance is with RTX/ray tracing enabled
|
Confirmed
|
|
||
| MCPE-132570 |
Weird dots appearing on Clouds when seen through Glass or water when ray tracing is turned on
|
Confirmed
|
|
||
| MCPE-132515 |
Snowed Grass side & Layered Snow have different brightness in Vanilla Game
|
Duplicate
|
|
||
| MCPE-132511 |
Sound not playing while getting out of Water
|
Fixed
|
|
||
| MCPE-129056 |
Water appears to be in Boats with Ray Tracing turned on (LISTEN IN KNOWN ISSUES))
|
Duplicate
|
|
||
| MCPE-127330 |
Lava Can randomly disappear/Go Invisible with Ray Tracing
|
Cannot Reproduce
|
|
||
| MCPE-127107 |
Several rendering errors with glass, glass panes/air blocks underwater with RTX/ray tracing enabled
|
Confirmed
|
|