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Key
Summary
Status
Reporter
Assignee
Created
MC-312270
The game crashes when trying to open the inventory while spectating a mob
Confirmed
g4me0ver7 RogueLogix
MC-311884
The world does not load in properly
Awaiting Response
Novia_ RogueLogix
MC-311866
The game crashes when opening in fullscreen mode
Plausible
Stiller90 RogueLogix
MC-311456
VSync can be disabled even when the option isn't
Fixed
for the fur RogueLogix
MC-311404
Severe framerate degradation when moving/turning on a Snapdragon X CPU and Adreno X1-45 GPU
Invalid
Charles moss RogueLogix
MC-311345
Reloading resource packs with the OpenGL rendering backend when in a world causes visual glitches and crashes
Fixed
minecraft120 RogueLogix
MC-311157
On some graphics cards, menu background blur creates black bands along the in-game horizon
Awaiting Response
BaconKamil RogueLogix
MC-310998
The game window turns fully black after some time on some systems with the OpenGL rendering backend
Plausible
_emad RogueLogix
MC-310592
Severe rendering errors occur on Windows devices with a Snapdragon 8cx Gen 2 CPU
Fixed
xiao qi RogueLogix
MC-310543
The JVM crashes with `EXCEPTION_ACCESS_VIOLATION` in `atio6axx.dll` on Boot Camp (AMD Radeon Pro 555X)
Fixed
fengshuibiyan RogueLogix
MC-310455
`copyTextureToBuffer` produces padded rows with the OpenGL rendering backend but tightly-packed rows with the Vulkan one
Fixed
Lolo RogueLogix
MC-310383
The per-target blend state diverges between the OpenGL and Vulkan rendering backends
Fixed
Lolo RogueLogix
MC-310382
The game crashes when applying a resource pack with a shader that uses `#include` with uppercase characters in the path
Fixed
BugTracker - BugTX RogueLogix
MC-310360
`clearColorTexture` and `clearDepthTexture` clear all mipmaps with the Vulkan rendering backend, unlike with the OpenGL one
Fixed
Lolo RogueLogix
MC-310359
`mipLevel` is not respected when `copyTextureToTexture` is used
Fixed
Lolo RogueLogix
MC-310358
The conditions for `depthBiasEnable` differ between OpenGL and Vulkan
Fixed
Lolo RogueLogix
MC-310357
The OpenGL rendering backend passes 3 to `GL_UNPACK_ALIGNMENT`, which is invalid
Fixed
Lolo RogueLogix
MC-310331
The game crashes on Wayland with the OpenGL rendering backend
Fixed
MrKinau RogueLogix
MC-310319
The game crashes when the `spider` post effect is applied
Fixed
Jane/Ashia Iris RogueLogix
MC-309872
The system freezes when pressing the Windows key with the "Exclusive Fullscreen" option enabled
Fixed
Erickadad RogueLogix
MC-309609
The game can crash when loading OIT shaders even with the "Improved Transparency" option disabled
Fixed
Michael Hurt RogueLogix
MC-309479
The game crashes during the loading screen with the message "Failed to wait for frame completion" on some systems
Fixed
mrj505 RogueLogix
MC-308647
The resource packs screen can cache font glyphs incorrectly after toggling the "Font Settings" option
Fixed
[Mod] ManosSef RogueLogix
MC-308593
Animated blocks (notably water and lava) render incorrectly on some graphics
Fixed
Vyoejp RogueLogix
MC-308533
JVM crash when two shaders fail to compile when using Vulkan
Fixed
muzikbike RogueLogix
MC-308484
`VulkanRenderPass`: scissor is never set when `renderArea` is null
Fixed
Lolo RogueLogix
MC-308477
The vertex buffer slot is hardcoded to 0 in `VulkanRenderPass.drawMultipleIndexed()`
Fixed
Lolo RogueLogix
MC-308476
The timeout passed into `glClientWaitSync` is in milliseconds instead of nanoseconds
Fixed
Lolo RogueLogix
MC-308475
The depth clear value is ignored in `GlCommandEncoder.createRenderPass()`
Fixed
Lolo RogueLogix
MC-308457
The game crashes on systems that don't support Vulkan
Fixed
Vyoejp RogueLogix
MC-308452
The game crashes on startup on Mac
Fixed
Ron RogueLogix
MC-308344
Validation error when compiling shaders containing in/out array or matrix variables with the Vulkan rendering backend
Fixed
Aydar Khazeev RogueLogix
MC-308281
OpenGL MultiDraw crash due to missing element buffer bind
Fixed
haubner RogueLogix
MC-308265
Error: java.lang.IllegalStateException: Failed to complete GPU fence: 1281
Fixed
Christian Francis Core RogueLogix
MC-308135
Large core shader files fail to load when using the Vulkan rendering backend
Fixed
Emily Winter RogueLogix
MC-307996
The game cannot use hardware acceleration on devices lacking the `fillModeNonSolid` Vulkan feature
Fixed
NN708 RogueLogix
MC-307938
Low performance with the Vulkan rendering backend on AMD GPUs
Fixed
Tails_Boom RogueLogix
MC-307899
Adding large animated textures to atlases causes the Vulkan rendering backend to run out of memory
Fixed
KikuGie RogueLogix
MC-307830
The game's framerate is limited to 20 fps with the Vulkan rendering backend on some systems
Fixed
DoctorWarpdrive RogueLogix
MC-307726
The game freezes in fullscreen mode with the Vulkan rendering backend
Invalid
dovercart RogueLogix
MC-307626
The selection lists in the pack selection screen can extend outside the bounds of the game window, violating the Vulkan specification
Fixed
Lolo RogueLogix
MC-307596
The OpenGL rendering backend seems to be very laggy
Fixed
Lolo RogueLogix
MC-307503
The game can crash due to timeout while playing with the Vulkan rendering backend
Community Consensus
Sezerity RogueLogix
MC-307499
The game crashes upon detecting invalid shader files during loading
Fixed
P4ncake RogueLogix
MC-307452
Significant performance regression with the Vulkan rendering backend
Fixed
Hugh Morey RogueLogix
MC-307442
The game crashes upon startup on Mac systems with Intel graphics of Gen8 architecture
Fixed
larrylv RogueLogix
MC-307423
JVM crash when launching the game with the Vulkan rendering backend
Fixed
Chikorita Lover RogueLogix
MC-307421
Vulkan does not trigger an error when a resource pack that cannot be loaded is loaded
Fixed
Lolo RogueLogix
MC-307384
Screen tearing occurs with the Vulkan rendering backend in fullscreen mode with lower framerates, even if VSync is enabled
Fixed
MinecraftFan24 RogueLogix
MC-307383
The "Exclusive Fullscreen" setting does not work with the Vulkan rendering backend
Fixed
Lolo RogueLogix