Key |
Summary |
Status |
Reporter |
Assignee |
Created |
|---|---|---|---|---|---|
| MC-301984 |
Teleporting a player to their own position is now jittery/frozen
|
Fixed
|
|
|
|
| MC-301889 |
Documented return type does not match for "clear" methods in the Server Management Protocol
|
Fixed
|
|
|
|
| MC-301883 |
Entities going through portals with their Motion set to more than 10 on an axis have their Motion tag reset
|
Fixed
|
|
|
|
| MC-301759 |
Elements within the realms “Worlds” tab are not selected in order when using the TAB key
|
Fixed
|
|
|
|
| MC-301711 |
The name of the "enableCommandBlocks" game rule is inconsistent with Bedrock Edition
|
Fixed
|
|
|
|
| MC-301661 |
Server Management Protocol prints some incorrectly formatted messages in the console
|
Fixed
|
|
|
|
| MC-301599 |
Action key getting stuck on when entering an interface so you are unable to exit without it reopening instantly
|
Fixed
|
|
|
|
| MC-301593 |
Monsters can spawn from spawners with the "spawnMonsters" game rule set to false
|
Fixed
|
|
|
|
| MC-301574 |
The spawnMonsters game rule does not take effect when switched
|
Fixed
|
|
|
|
| MC-301573 |
Relative teleportation across dimensions is inconsistent
|
Fixed
|
|
|
|
| MC-299872 |
The freezing overlay flashes when a freezing player touches fire
|
Fixed
|
|
|
|
| MC-299837 |
Running two or more /rotate commands in the same tick only applies the rotation of the last command
|
Fixed
|
|
|
|
| MC-299770 |
Chunks loaded by ender pearls permanently unload upon player death even when enderPearlsVanishOnDeath is set to false
|
Fixed
|
|
|
|
| MC-299628 |
Mounted players/mobs trigger sculk sensors on world load
|
Fixed
|
|
|
|
| MC-298394 |
Freezing in Powdered Snow is very inconsistent and jittery
|
Fixed
|
|
|
|
| MC-297184 |
'Realms' is lowercase in `mco.errorMessage.realmsService.configurationError`.
|
Fixed
|
|
|
|
| MC-297115 |
The “This is a Snapshot Realm…” box no longer renders with a black background
|
Fixed
|
|
|
|
| MC-297114 |
The realms menu incorrectly claims that realms are expiring soon
|
Fixed
|
|
|
|
| MC-297112 |
You cannot use CTRL+NUM to navigate to tabs within the configure realms menu
|
Fixed
|
|
|
|
| MC-296372 |
Teleport duration is unreliable as of 1.21.5
|
Fixed
|
|
|
|
| MC-296337 |
Minecarts cause memory usage increases and crashes
|
Fixed
|
|
|
|
| MC-296057 |
Sideways non-projectile movements may fail to apply block effects from blocks around start of sideways motion
|
Fixed
|
|
|
|
| MC-296055 |
Slow non-projectile entity movements may fail to apply block effects from origin block
|
Fixed
|
|
|
|
| MC-296054 |
Fast non-projectile entity movements may fail to apply block effects from blocks around the starting position when moving in positive directions
|
Fixed
|
|
|
|
| MC-295879 |
Sprint-hitting boats and then getting in them causes the boat to fall through the block underneath
|
Fixed
|
|
|
|
| MC-295841 |
Interactive collision check path is broken
|
Fixed
|
|
|
|
| MC-295690 |
Players stay on fire for a while after barely touching fire
|
Fixed
|
|
|
|
| MC-299543 |
Experience orbs follow players in Spectator mode
|
Fixed
|
|
|
|
| MC-280501 |
The "Fire extinguishes" sound plays every game tick while on fire in rain
|
Fixed
|
|
|
|
| MC-280326 |
When teleporting across dimensions an error is often thrown
|
Fixed
|
|
|
|
| MC-280281 |
Fishing bobbers rapidly jitter when attached to entities that are moving
|
Fixed
|
|
|
|
| MC-280155 |
Random ticks can cause entity build-up in lazy chunks
|
Fixed
|
|
|
|
| MC-280134 |
Sneaking with a Sneaking Speed attribute of 0 causes the game to freeze
|
Fixed
|
|
|
|
| MC-280067 |
Scaffolding can no longer be placed if the player is intersecting it
|
Fixed
|
|
|
|
| MC-280022 |
Players can be lit by lava while stepping onto solid blocks next to it
|
Fixed
|
|
|
|
| MC-279992 |
Jumping when wearing leather boots and landing on powder snow from some specific heights can cause the player to get stuck in the powder snow
|
Fixed
|
|
|
|
| MC-279921 |
The "Light as a Rabbit" advancement is granted even when the player sinks in powder snow
|
Fixed
|
|
|
|
| MC-279920 |
Beacons play the deactivation sound every game tick while on the death screen
|
Fixed
|
|
|
|
| MC-279875 |
Cannot diagonally climb slab through suspended scaffolding
|
Fixed
|
|
|
|
| MC-279723 |
Falling into powder snow produces falling particles
|
Works As Intended
|
|
|
|
| MC-279688 |
Sprinting is canceled upon flying with elytra
|
Fixed
|
|
|
|
| MC-279553 |
Players using items no longer turn their body in the moving direction while moving diagonally
|
Fixed
|
|
|
|
| MC-279434 |
Standing on powder snow and fire at the same time spams the fire extinguish sound
|
Fixed
|
|
|
|
| MC-279414 |
Flying far away in spectator mode and switching to creative softlocks the game for a while
|
Fixed
|
|
|
|
| MC-279357 |
Player can fall off edges while sneaking
|
Fixed
|
|
|
|
| MC-279318 |
The burning sound is sometimes not played when items burn in lava
|
Fixed
|
|
|
|
| MC-279316 |
The motion of fishing bobbers is choppy and jittery
|
Fixed
|
|
|
|
| MC-279314 |
Projectiles twitch up and down slightly while flying through the air
|
Fixed
|
|
|
|
| MC-279313 |
The motion of item entities is choppy and jittery under certain circumstances
|
Fixed
|
|
|
|
| MC-279284 |
Experience orbs from thrown bottles o' enchanting are very prone to getting stuck inside blocks
|
Fixed
|
|
|