Key |
Summary |
Status |
Reporter |
Assignee |
Created |
|---|---|---|---|---|---|
| MC-301984 | Teleporting a player to their own position is now jittery/frozen |
Fixed
|
|
|
|
| MC-301889 | Documented return type does not match for "clear" methods in the Server Management Protocol |
Fixed
|
|
|
|
| MC-301883 | Entities going through portals with their Motion set to more than 10 on an axis have their Motion tag reset |
Fixed
|
|
|
|
| MC-301759 | Elements within the realms “Worlds” tab are not selected in order when using the TAB key |
Fixed
|
|
|
|
| MC-301711 | The name of the "enableCommandBlocks" game rule is inconsistent with Bedrock Edition |
Fixed
|
|
|
|
| MC-301661 | Server Management Protocol prints some incorrectly formatted messages in the console |
Fixed
|
|
|
|
| MC-301599 | Action key getting stuck on when entering an interface so you are unable to exit without it reopening instantly |
Fixed
|
|
|
|
| MC-301593 | Monsters can spawn from spawners with the "spawnMonsters" game rule set to false |
Fixed
|
|
|
|
| MC-301574 | The spawnMonsters game rule does not take effect when switched |
Fixed
|
|
|
|
| MC-301573 | Relative teleportation across dimensions is inconsistent |
Fixed
|
|
|
|
| MC-299872 | The freezing overlay flashes when a freezing player touches fire |
Fixed
|
|
|
|
| MC-299837 | Running two or more /rotate commands in the same tick only applies the rotation of the last command |
Fixed
|
|
|
|
| MC-299770 | Chunks loaded by ender pearls permanently unload upon player death even when enderPearlsVanishOnDeath is set to false |
Fixed
|
|
|
|
| MC-299628 | Mounted players/mobs trigger sculk sensors on world load |
Fixed
|
|
|
|
| MC-298394 | Freezing in Powdered Snow is very inconsistent and jittery |
Fixed
|
|
|
|
| MC-297184 | 'Realms' is lowercase in `mco.errorMessage.realmsService.configurationError`. |
Fixed
|
|
|
|
| MC-297115 | The “This is a Snapshot Realm…” box no longer renders with a black background |
Fixed
|
|
|
|
| MC-297114 | The realms menu incorrectly claims that realms are expiring soon |
Fixed
|
|
|
|
| MC-297112 | You cannot use CTRL+NUM to navigate to tabs within the configure realms menu |
Fixed
|
|
|
|
| MC-296372 | Teleport duration is unreliable as of 1.21.5 |
Fixed
|
|
|
|
| MC-296337 | Minecarts cause memory usage increases and crashes |
Fixed
|
|
|
|
| MC-296057 | Sideways non-projectile movements may fail to apply block effects from blocks around start of sideways motion |
Fixed
|
|
|
|
| MC-296055 | Slow non-projectile entity movements may fail to apply block effects from origin block |
Fixed
|
|
|
|
| MC-296054 | Fast non-projectile entity movements may fail to apply block effects from blocks around the starting position when moving in positive directions |
Fixed
|
|
|
|
| MC-295879 | Sprint-hitting boats and then getting in them causes the boat to fall through the block underneath |
Fixed
|
|
|
|
| MC-295841 | Interactive collision check path is broken |
Fixed
|
|
|
|
| MC-295690 | Players stay on fire for a while after barely touching fire |
Fixed
|
|
|
|
| MC-299543 | Experience orbs follow players in Spectator mode |
Fixed
|
|
|
|
| MC-280501 | The "Fire extinguishes" sound plays every game tick while on fire in rain |
Fixed
|
|
|
|
| MC-280326 | When teleporting across dimensions an error is often thrown |
Fixed
|
|
|
|
| MC-280281 | Fishing bobbers rapidly jitter when attached to entities that are moving |
Fixed
|
|
|
|
| MC-280155 | Random ticks can cause entity build-up in lazy chunks |
Fixed
|
|
|
|
| MC-280134 | Sneaking with a Sneaking Speed attribute of 0 causes the game to freeze |
Fixed
|
|
|
|
| MC-280067 | Scaffolding can no longer be placed if the player is intersecting it |
Fixed
|
|
|
|
| MC-280022 | Players can be lit by lava while stepping onto solid blocks next to it |
Fixed
|
|
|
|
| MC-279992 | Jumping when wearing leather boots and landing on powder snow from some specific heights can cause the player to get stuck in the powder snow |
Fixed
|
|
|
|
| MC-279921 | The "Light as a Rabbit" advancement is granted even when the player sinks in powder snow |
Fixed
|
|
|
|
| MC-279920 | Beacons play the deactivation sound every game tick while on the death screen |
Fixed
|
|
|
|
| MC-279875 | Cannot diagonally climb slab through suspended scaffolding |
Fixed
|
|
|
|
| MC-279723 | Falling into powder snow produces falling particles |
Works As Intended
|
|
|
|
| MC-279688 | Sprinting is canceled upon flying with elytra |
Fixed
|
|
|
|
| MC-279553 | Players using items no longer turn their body in the moving direction while moving diagonally |
Fixed
|
|
|
|
| MC-279434 | Standing on powder snow and fire at the same time spams the fire extinguish sound |
Fixed
|
|
|
|
| MC-279414 | Flying far away in spectator mode and switching to creative softlocks the game for a while |
Fixed
|
|
|
|
| MC-279357 | Player can fall off edges while sneaking |
Fixed
|
|
|
|
| MC-279318 | The burning sound is sometimes not played when items burn in lava |
Fixed
|
|
|
|
| MC-279316 | The motion of fishing bobbers is choppy and jittery |
Fixed
|
|
|
|
| MC-279314 | Projectiles twitch up and down slightly while flying through the air |
Fixed
|
|
|
|
| MC-279313 | The motion of item entities is choppy and jittery under certain circumstances |
Fixed
|
|
|
|
| MC-279284 | Experience orbs from thrown bottles o' enchanting are very prone to getting stuck inside blocks |
Fixed
|
|
|