Key |
Summary |
Status |
Reporter |
Assignee |
Created |
|---|---|---|---|---|---|
| MC-311725 |
The `match_block` loot predicate always requires a block entity
|
Fixed
|
|
|
|
| MC-311594 |
Some number providers produce an unexpected error when used in `/compute`
|
Fixed
|
|
|
|
| MC-311273 |
The `type` field in the `set_loot_table` item modifier type conflicts with the `type` field that specifies the item modifier type
|
Fixed
|
|
|
|
| MC-311272 |
The game crashes when referenced loot context parameters are not provided by certain loot tables
|
Fixed
|
|
|
|
| MC-311271 |
Some loot context parameters are missing from the `generic` loot context type
|
Fixed
|
|
|
|
| MC-311100 |
Using a custom font in a resource pack causes an error
|
Fixed
|
|
|
|
| MC-310098 |
Trying to mix item modifier references and inline values in a list prevents the pack from loading
|
Fixed
|
|
|
|
| MC-310096 |
Invalid item modifiers crash the game
|
Fixed
|
|
|
|
| MC-309500 |
Crafting decorated pots without sherds using the recipe book creates a pot that doesn't drop bricks when broken with a tool
|
Fixed
|
|
|
|
| MC-309250 |
Naturally generated decorated pots don't drop bricks when broken with tools
|
Fixed
|
|
|
|
| MC-308405 |
`/unpublish` succeeds when the game is not published despite the failure message
|
Fixed
|
|
|
|
| MC-308363 |
Igloo generation freezes the server in rare cases
|
Fixed
|
|
|
|
| MC-308011 |
The success message of `/recipe` reports that it affected more players than it did
|
Fixed
|
|
|
|
| MC-308009 |
The success message of `/scoreboard players enable` reports that it affected more players than it did
|
Fixed
|
|
|
|
| MC-308008 |
The success message of `/tag` reports that it affected more entities than it did
|
Fixed
|
|
|
|
| MC-307905 |
Crash report generation can crash when `StackTraceElement.getFileName()` is null
|
Fixed
|
|
|
|
| MC-307817 |
Target selectors no longer allow specifying `type` multiple times when using tags
|
Fixed
|
|
|
|
| MC-307513 |
Using /deop on multiple players shows the same player in all success messages
|
Fixed
|
|
|
|
| MC-307221 |
The missing texture is no longer used for blocks with no model or an invalid model
|
Fixed
|
|
|
|
| MC-307177 |
Enabling JFR profiling causes the client to crash on startup
|
Fixed
|
|
|
|
| MC-307125 |
Target selectors with duplicate `team` arguments are parsed inconsistently depending on argument order
|
Fixed
|
|
|
|
| MC-306812 |
Inventories with no text fields cause key binds to conflict with IME input methods
|
Fixed
|
|
|
|
| MC-306708 |
Block state rendering of chests for the left and right block states uses the single chest texture
|
Fixed
|
|
|
|
| MC-306705 |
Copper golem statues with a pose now appear upside down as items
|
Fixed
|
|
|
|
| MC-306689 |
Drowned no longer spawn naturally in ocean biomes
|
Duplicate
|
|
|
|
| MC-306625 |
The "Programmer Art" and "High Contrast" resource packs are listed as incompatible
|
Fixed
|
|
|
|
| MC-306601 |
The IME pre-edit window appears in the unfocused text box of the anvil UI when no items are placed in the anvil slots
|
Fixed
|
|
|
|
| MC-306516 |
G-Sync cannot be enabled in the new borderless window mode
|
Fixed
|
|
|
|
| MC-306321 |
The chat and chat restrictions screen don't update when changing the client chat option from that screen
|
Fixed
|
|
|
|
| MC-306319 |
The content of the chat restrictions screen can shift off-center and overflow the edge of the game window when the game window is shrunken horizontally while the chat restrictions screen is open
|
Fixed
|
|
|
|
| MC-306019 |
Items added to #cauldron_can_remove_dye by datapacks can't be undyed
|
Fixed
|
|
|
|
| MC-305719 |
Iron golems now spawn in abundance
|
Fixed
|
|
|
|
| MC-305698 |
Some functions fail to load due to "components not bound yet"
|
Fixed
|
|
|
|
| MC-305693 |
Smelting recipes do not add the correct count of items to the output
|
Fixed
|
|
|
|
| MC-305513 |
Unsupported JNI version detected in logs when launching the game
|
Fixed
|
|
|
|
| MC-304163 |
Shift-left-clicking an entity's name with advanced tooltips enabled no longer inserts the entity's UUID in the chat
|
Fixed
|
|
|
|
| MC-303947 |
Clicking on any item with the "unbreakable", "glider", or "intangible_projectile" data component causes the game to crash
|
Fixed
|
|
|
|
| MC-303704 |
Statistics are no longer saved if the folder they would save into doesn't exist yet
|
Fixed
|
|
|
|
| MC-303413 |
Scrolling text does not get clipped properly in UI elements
|
Fixed
|
|
|
|
| MC-303402 |
Hover events on text posted in the chat take effect even when in a GUI
|
Fixed
|
|
|
|
| MC-303089 |
Level 3 operators cannot use client-side operator features
|
Fixed
|
|
|
|
| MC-302920 |
"scoreboard players display" settings sometimes reset on world load
|
Fixed
|
|
|
|
| MC-302816 |
When running NBT to SNBT conversion, the program waits for 1 minute after completion
|
Fixed
|
|
|
|
| MC-302683 |
The "Confirm Command Execution" dialog is popped up for commands with a permission level of 0
|
Fixed
|
|
|
|
| MC-302246 |
Sprite object component does not render in server list depending on component tree
|
Fixed
|
|
|
|
| MC-302089 |
Game crashes when flying mobs start pathfinding in debug mode
|
Fixed
|
|
|
|
| MC-302032 |
Static profiles no longer resolve texture data unless an id or name is provided
|
Fixed
|
|
|
|
| MC-301815 |
Mannequin data is sometimes lost when using spawn eggs
|
Fixed
|
|
|
|
| MC-301784 |
A mannequin's default model is not always the same
|
Works As Intended
|
|
|
|
| MC-301520 |
The mouse cursor doesn’t change to the hand shape when hovering over the difficulty lock button
|
Fixed
|
|
|