Key |
Summary |
Status |
Reporter |
Assignee |
Created |
|---|---|---|---|---|---|
| MC-307909 |
Punch bows used on sulfur cubes don't appear to have much of an effect
|
Fixed
|
|
||
| MC-307864 |
Small sulfur cubes become large client-side when fed a slimeball after restarting their aging
|
Fixed
|
|
||
| MC-307854 |
Weapons enchanted with Fire Aspect don't ignite TNT sulfur cubes
|
Fixed
|
|
||
| MC-307837 |
Igniters deplete when used on TNT sulfur cubes while TNT explosions are disabled
|
Fixed
|
|
||
| MC-307829 |
Sulfur cubes with TNT absorbed still explode with the game rule `mob_griefing` set to false
|
Fixed
|
|
||
| MC-307828 |
Sulfur cubes behave unusually when hit by an arrow from afar
|
Fixed
|
|
||
| MC-307825 |
Disabling TNT explosions does not prevent already primed TNT sulfur cubes from exploding
|
Fixed
|
|
||
| MC-307824 |
Attempting to light a sulfur cube with TNT inside while TNT explosions are disabled does not display a message
|
Fixed
|
|
||
| MC-307821 |
The glowing effect is now always white on the frame part of bell block displays
|
Fixed
|
|
|
|
| MC-307803 |
The game crashes when a sulfur cube with an archetype that has `explosion_fuse` set to a value lower than 4 is primed by an explosion
|
Fixed
|
|
||
| MC-307802 |
The player's arm swings when attempting to interact with a sulfur cube with ignited TNT inside
|
Fixed
|
|
||
| MC-307797 |
Dying to a sulfur cube with TNT doesn't increase the player's `killed_by:sulfur_cube` statistic
|
Fixed
|
|
||
| MC-307785 |
Geysers do not emit a game event when erupting
|
Fixed
|
|
||
| MC-307784 |
Structure block rotation buttons aren't disabled correctly
|
Fixed
|
|
|
|
| MC-307783 |
Lines are drawn between leashed entities in view
|
Fixed
|
|
||
| MC-307782 |
Sulfur spring geysers can push players in Creative mode who are flying
|
Fixed
|
|
||
| MC-307780 |
The server crashes when the management server is enabled
|
Fixed
|
|
|
|
| MC-307779 |
Potent sulfur no longer causes noxious gas to appear upon world generation
|
Fixed
|
|
||
| MC-307778 |
Priming sulfur cubes with absorbed TNT does not play the hand use animation
|
Fixed
|
|
||
| MC-307777 |
The patterns on banners are now invisible under some circumstances
|
Fixed
|
|
|
|
| MC-307774 |
The `bool(arg)` SNBT operation returns false for some non-zero number values
|
Fixed
|
|
|
|
| MC-307684 |
Named sulfur cubes can despawn after being picked up with a bucket and replaced
|
Fixed
|
|
||
| MC-307674 |
Knockback does nothing to sulfur cubes if they have a block inside
|
Fixed
|
|
||
| MC-307673 |
Sulfur caves appear much smaller due to their tuff border
|
Fixed
|
|
||
| MC-307667 |
Dispensers can equip small sulfur cubes
|
Fixed
|
|
||
| MC-307584 |
The border around the selected pack in the resource/data pack menu disappears when pressing Enter
|
Fixed
|
|
|
|
| MC-307560 |
Wandering traders are unable to sell sulfur spikes
|
Fixed
|
|
||
| MC-307544 |
Sulfur spikes have an inaccurate map color
|
Fixed
|
|
||
| MC-307531 |
Sulfur springs can generate on icebergs
|
Fixed
|
|
||
| MC-307482 |
Sulfur cubes with an absorbed block don't inherit any status effects from tipped arrows
|
Fixed
|
|
||
| MC-307424 |
Chiseled cinnabar and sulfur are listed incorrectly in the Creative mode inventory
|
Fixed
|
|
||
| MC-307407 |
Vertical velocity after bouncing does not take drag into consideration
|
Fixed
|
|
||
| MC-307397 |
Mace effects do not apply when hitting sulfur cubes
|
Fixed
|
|
||
| MC-307351 |
Dispenser arrows cannot push sulfur cubes
|
Fixed
|
|
||
| MC-307310 |
Potent sulfur can generate outside of water
|
Fixed
|
|
||
| MC-307297 |
Sulfur cubes shake from freezing when inside powder snow despite not being able to freeze
|
Fixed
|
|
||
| MC-307281 |
`/item replace` cannot place items in sulfur cubes' body slot
|
Fixed
|
|
||
| MC-307043 |
Applying a freeze effect while damaging a mob causes an incorrect value for `ticks_since_last_hurt_by_mob`
|
Fixed
|
|
|
|
| MC-306778 |
The fog color no longer transitions smoothly when the weather changes at night while under the Night Vision effect
|
Fixed
|
|
|
|
| MC-305239 |
Growing world borders reset to their starting size upon reopening the world
|
Fixed
|
|
|
|
| MC-303484 |
Nether portal animation causes beacon beams to render through fog
|
Fixed
|
|
||
| MC-302554 |
Glowing falling blocks no longer show the glowing outline
|
Fixed
|
|
|
|
| MC-248758 |
Logged error: `Detected setBlock in a far chunk`
|
Fixed
|
|