Upon death by falling from a high place; my items will be on the ground near where I died but only some of the items are actually able to be picked up off the ground. About half of my items are floating above ground and will react as if they are actually in this location but can't be picked up. I can lower them father into the ground by removing blocks; I can raise them above ground by adding blocks; I can shift them by placing water from a bucket but I can't pick them up.
This has occurred twice in a row when dying by falling from a high place but the third time I tried recreating the situation everything was able to be picked up normally.
Update: Died by skeletons at a spawner and two of my pickaxes and three stacks of blocks are doing the same bug. My inventory still has a full 9 slots available but I just can't pick some items up.
I am the host with one other player who has joined me.
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If possible, when experiencing this issue do save the world immediately and upload a copy here, or upload to a file-sharing site and post the link. This may be useful especially if the items can be seen on the ground/floating but not collectable.
Also, this issue seems to have arisen around 1.16.200, if we look at the trend of "lost/uncollectable items upon death"-type reports over time. Earlier reports may have been due to other causes.
Earlier reports of items disappearing after death were linked to MCPE-48370, which was supposed to be fixed by changes to fall damage and item drop handling in 1.16.100.
That fix has apparently caused ongoing issues with client-server disagreement about the player’s position and falling state reported at MCPE-105490, MCPE-109937, MCPE-120140, MCPE-120277, and MCPE-122780. This report seems to describe client-server disagreement about the position of dropped items.
one fix is going far away so the chunks are not loaded then coming back
or dying again or making a zombie get them or a fox
sometimes none of these work though
and the only way to get them back is to close minecraft and hope it did not save the death
I've had a similar issue happen to me recently - when I flew into a corner with an elytra and died, my worn items glitched into the wall. I have been able to reliably reproduce the effect.
Throwing in my $0.02 here:
I've had two instances where this happened (one in 1.20.6; the second in 1.21.0), both while flying with an Elytra and dying due to kinetic energy.
I hit a cliff face: 100% of my inventory just disappeared.
I hit a tree: most of my inventory survived except a few things that were actively equipped (sword, elytra, leggings, etc.); those few things instantaneously disappeared.
My thoughts are that when the items are being scattered in the environment, some are being placed into occupied blocks, which results in instantaneous despawn. For the cliff incident, that just happened to be ALL of my inventory; for the tree incident, it seems to be just what was actively equipped in my inventory that happened to be allocated to an already occupied block (either log or leaves).
I have had this bug happen to me twice in the last week. Only elytra and armor are affected, both times I found everything else in my inventory. In the first case, I can confidently say there was no chance I could’ve died inside the block and had items “elevator” up. This death occurred in mid-air with a floating block. No where for items to hide. Again, exactly the same items disappeared both times. Armor and wings.
This just happened to me, I flew into a wall and all of my equipped armour and my elytra disappeared instantly. It was a small enclosed space and everything else in my inventory was simply on the ground. I mined out the walls to see if my armour had somehow clipped into them, but it was not there. My chest plate, which I was not wearing, did not disappear. Additionally I do not think the disappearing armour and the stuff unable to be picked up from the ground should be categorized as the same bug. They do not seem to have the same effect or the same cause.
I also had the issue of elytra and armor disappearing on collision death! Back in April I had just fully enchanted my set of diamond armor and elytra and I decided to try and fly down my mine shaft staircase, brilliant idea I know. I thought it could be a quicker way of traveling down there and that the worst that could happen was I lose a few levels to dying in a confined space. When I inevitably did die due to flying into the ceiling, I came back expecting to collect my items, but only the stuff in my inventory was still there. I dug out the blocks in the ceiling around where I died thinking my armor and elytra might have gotten stuck in the blocks above the mine shaft, but they weren’t there. My helmet, elytra, leggings, and boots were deleted when I died. This was in a single player world running the most up to date version of minecraft at the time, not experimental. I also second the suggestion that the bug of worn items being deleted on death while running into something while flying with elytra should be in a separate bug report because it is different from invisible/floating/not able to pick up items after death in a multiplayer world.
Playing on an Xbox One X. This is happening to my son often, and it's not always when he falls from a high place.
In one example, he was killed by a zombie on land, and his items were distributed across grassy dirt blocks. When he respawned and returned, he could walk through his items but not pick them up. I joined the game as player 2 and I also could not pick them up. He was able to move the items by pouring water and pick up some of them but not all of them. Plenty of space in inventory.
In another example, he did fall from a high place and died on a border between land and water. His items were floating in the water. Neither he nor I (as player 2) could pick up the items, and we kept swimming through them until they despawned. He watched a bunch of diamond level-3-enchanted items disappear that he worked very hard on; this was pretty rough on him.
There are other incidents where this happened.
Please raise the priority on this issue. It really needs to be fixed.