Key |
Summary |
Status |
Reporter |
Assignee |
Created |
|---|---|---|---|---|---|
| MC-311974 |
The new entity interpolation method introduced in 26.3 causes observable stutters compared to prior versions
|
Confirmed
|
|
|
|
| MC-311945 |
Wind charges can be duplicated or have their position reset when hit
|
Confirmed
|
|
|
|
| MC-311883 |
Mobs jitter and slide in crowds when they cannot reach the targeted player
|
Confirmed
|
|
|
|
| MC-311788 |
Teleporting item frames moves them further than it should visually
|
Fixed
|
|
|
|
| MC-311782 |
Clicking a button that opens a folder now freezes the game until the folder is opened
|
Fixed
|
|
|
|
| MC-311195 |
Placed armor stands are rotated incorrectly for one tick
|
Fixed
|
|
|
|
| MC-311008 |
All mobs stutter when they move their heads in the vertical direction
|
Fixed
|
|
|
|
| MC-310993 |
The player head's horizontal movement is jittery when riding a vehicle
|
Fixed
|
|
|
|
| MC-310854 |
The buttons in the friends screen have inconsistent outlines
|
Fixed
|
|
|
|
| MC-310635 |
`/item override` and `/item fill` with a `contents` slot source targeting the `charged_projectiles` component freezes the server for several seconds
|
Fixed
|
|
|
|
| MC-310476 |
Projectiles only collide outright with the world border when underwater
|
Fixed
|
|
|
|
| MC-310393 |
Certain projectiles thrown at the world border rubberband repeatedly
|
Fixed
|
|
|
|
| MC-310372 |
Tripwires depowering breaks cross-chunk block tick processing order
|
Fixed
|
|
|
|
| MC-310289 |
Entity collisions fully above an entity's hitbox are ignored when stepping up blocks
|
Fixed
|
|
|
|
| MC-310288 |
`contents` slot sources have inconsistent results
|
Confirmed
|
|
|
|
| MC-310237 |
The `gui.friends.error.generic` string uses an em dash, unlike similar strings
|
Fixed
|
|
|
|
| MC-310131 |
Placeable entities momentarily appear at the wrong location when placed
|
Fixed
|
|
|
|
| MC-310097 |
Experience orbs desync and appear to phase through blocks
|
Fixed
|
|
|
|
| MC-310066 |
Tridents thrown by drowned still visually bounce off entities
|
Fixed
|
|
|
|
| MC-309906 |
The term "Friends List" is inconsistently capitalized across strings
|
Fixed
|
|
|
|
| MC-309896 |
The `options.allowFriendRequests.tooltip` and `options.inGameNotification.tooltip` strings lack a period, unlike similar strings
|
Fixed
|
|
|
|
| MC-309718 |
Mob positions permanently desync after tick sprinting
|
Fixed
|
|
|
|
| MC-309693 |
The ender dragon appears to fly backwards until perching
|
Fixed
|
|
|
|
| MC-308994 |
The Chat Restrictions screen does not display Xbox communication settings that affect the chat
|
Fixed
|
|
|
|
| MC-308765 |
Ender pearls don't cancel the player's velocity
|
Fixed
|
|
|
|
| MC-308747 |
The social interactions button in the game menu is grayed out in LAN worlds with no players
|
Fixed
|
|
|
|
| MC-308292 |
The "My profile name: " string in the friends menu is placed to the left of the username even in right-to-left languages
|
Fixed
|
|
|
|
| MC-308141 |
Friends' skins take a long time to show when opening the friends list
|
Fixed
|
|
|
|
| MC-308057 |
The “Manage online safety with your Microsoft account“ element in the friends menu is not perfectly horizontally centered
|
Fixed
|
|
|
|
| MC-308051 |
The icons on several buttons do not adhere to the UI pixel grid
|
Fixed
|
|
|
|
| MC-308041 |
Long usernames render outside of the friends list area
|
Fixed
|
|
|
|
| MC-308037 |
Unselected tabs in the friends menu show white text instead of gray
|
Fixed
|
|
|
|
| MC-307339 |
The player's vertical motion is reset when moving on the ground
|
Fixed
|
|
|
|
| MC-306564 |
Item entities' health does not decrease uniformly when on cacti
|
Fixed
|
|
|
|
| MC-305701 |
Some projectiles continually accelerate after being pushed by a slime block + piston (= negative friction?)
|
Works As Intended
|
|
|
|
| MC-305475 |
Tripwire above the player's head gets triggered twice when jumping
|
Fixed
|
|
|
|
| MC-305214 |
Arrows deflecting off of entities get offset
|
Fixed
|
|
|
|
| MC-302347 |
Current entity update intervals and client interpolation cause excessive visual delay
|
Plausible
|
|
|
|
| MC-302240 |
Bugs on ranged weapons
|
Fixed
|
|
|
|
| MC-302221 |
Moving entities deflect arrows
|
Fixed
|
|
|
|
| MC-302022 |
Experience orbs desync after bouncing on lava
|
Confirmed
|
|
|
|
| MC-301916 |
The behavior of wind charges when colliding with certain blocks is different
|
Fixed
|
|
|
|
| MC-301547 |
Switching from Spectator mode to Creative mode now makes you fall out of the sky
|
Fixed
|
|
|
|
| MC-300968 |
Flying state is not saved when reloading world
|
Fixed
|
|
|
|
| MC-300825 |
Entities with NaN motion cause clients to be kicked and softlocked
|
Fixed
|
|
|
|
| MC-300248 |
Subtitles/closed captions obstruct the inventory UI
|
Fixed
|
|
|
|
| MC-300000 |
Players desync when teleporting all users riding a happy ghast
|
Fixed
|
|
|
|
| MC-299627 |
Entity interpolation for high speed projectiles is wildly inaccurate
|
Fixed
|
|
|
|
| MC-299060 |
Setting item frames' direction with commands can cause desyncs
|
Fixed
|
|
|
|
| MC-298898 |
TextureAtlas leaks textures after resource reload
|
Fixed
|
|
|