mojira.dev
MC-2545

Persistent Chunk error / Corrupted world / Wrong location spam

Chunk error in my single player world, is not fixable with a relog at all. World was generated in 1.4.2, and has been played through to 1.4.4 pre but only since 1.4.4 pre has the chunk error happened.

Related issues

MC-8767 Permanently damaged chunks, ghost chunks MC-996 Can't load my world MC-1194 Worlds not saving, chunks not loading, not being able to interact with the world MC-1217 Enderman glitch death MC-1245 Infinite Hole MC-1337 bottomless pit MC-2297 I killed the Ender Dragon and My world is now Unplayable MC-2477 internal exception:java.net.sockecttimeoutexception: read timed out MC-2730 Large Biomes Chunk Failure MC-3525 18 by 18 bottomless pit MC-3742 Impossible continue of loaded game MC-4006 Some of chunks not loaded, player stuck MC-4215 Two missing chunks MC-4746 Almost Chunk Error? MC-4972 Square area won't render MC-5316 Chunk error MC-5463 1.4.6 Server-Side chunk errors MC-5676 Unloaded chunks MC-6433 Player is stuck in a block that not loaded MC-7264 Random Server Crash MC-8279 Falling into void in unloaded chuncks not causing dameage at -64 MC-8545 world holes MC-8564 missing chunck in solo gameplay MC-8769 CHUNKS NOT LOADING CAUSING MASSIVE LAGG MC-9207 The blocks disappear. MC-9228 Chunks not loading? MC-9528 Large shadow area never illuminates MC-9969 Missing chunk at origin chunk (0,0) MC-10606 World chunk (Only one that we know of) dose not load at all. MC-10672 I got on my server without wifi i went to my mansion and there was a hole from the sky to bedrock, i got on wifi same problem, upgraded to the newest snapshot and it is still there. MC-10911 Can't Load Save World MC-11159 Chunk doesnt load MC-11246 Weird Chunk/Block Errors MC-11301 Wrong Location in the console / Extreme FPS lag + chunk updates MC-11627 [SEVERE] Wrong location! rb['item.item.rottenFlesh'/3717, l='world', x=164.87, y=71.13, z=-315.88 MC-12237 World being self-destruct MC-12993 Logged onto world and all except three chunks were missing--void MC-13092 I was playing harcore single player, and everything but the chunk I was on dissapeared. No matter how many times I log out and back on, it's still gone. MC-13134 Unfixed Chunk Error MC-14740 chunks not loading MC-14938 Giant world holes MC-15000 Chunks not loading MC-15141 Chunks randomly dissapearing MC-15167 World Corruption? MC-15231 Minecraft doesn't do things anymore MC-15344 Error in loading Nether chunks MC-15375 World Generation Issues MC-15630 Crash MC-15977 Game ticks MC-15986 Chunks not loading world MC-16474 The game have created a "black hole" in the map. MC-18330 Some chunks aren't loaded, and lead straight down into the void. When you jump in you slowly float down to y 0 and stay there. You can then walk around in the void. MC-18552 There is an area that is zero fps, has dataless holes in the ground, sheep number in the hundreds there. And the world is just not loading normally MC-19034 Wrong location of some mobs MC-19249 my world got filled with betaholes MC-20355 FPS drop - Launcher stuck MC-20953 [SEVERE] Wrong location! MC-22112 1.6.1 will not load my world!!! MC-23182 semi-transparent black column that is impassable MC-23197 Wrong Loaction Mob Duplication MC-24760 Extremely bad lag and console is spamming Entity in wrong place MC-25493 i was in a mine getting wood en found the enderportal only it wasnt comleet there was a big hole after it MC-25670 big holes MC-25792 chunk errors in old maps MC-25818 Permanent Chunck not Loading MC-26023 Chunks lost - Server Bug MC-26058 bug holes that wont disappere when i relogg MC-26421 a random hole appeared in the middle of the game. once i jumped down it i sank and couldn't jump or move upward. once i hit the bottom it bugs out and i res cannot close the launcher. MC-26709 A large section of the map (vertical rectangular solid) is missing MC-27038 16by16 area that cant be used MC-27543 Wierd chunk error does not dissapair MC-28003 Chunks don't load at all MC-28247 Chunk won't load MC-28509 I can't play my world! MC-28516 1.6.2 black hole bug MC-29204 Server Crash MC-29337 Chunk Problems MC-30525 A big black hole till the void MC-30611 World does not exist, unable to move. MC-30740 Worlds take a long time to load then lags excessively MC-30826 computer issued blue screen of death, on the map I was playing on at the time the chunks will no longer load and no interaction with the world is possible becides block breaking MC-30983 "dark space" and game not loading (related) MC-31392 chunks restored/missing after power outage MC-33062 This happens every time I open a world... MC-33328 Minecraft world won't open MC-33559 major problem MC-33690 I feel through a glitch in the world and can't get out. MC-64583 Random Craters in the Ground (not caves or ravines) MC-36164 You can fall through the floor on a unloaded chunk in multiplayer. MC-37171 World Generate Bugs MC-37446 a random chunck lake pit appeared MC-37868 [SEVERE] Chunk file at 18,21 is in the wrong location; relocating. (Expected 18, 21, got 12, 27) MC-38021 All the blocks in a square area were deleted down to bedrock MC-38871 Maps, chunks MC-38877 Unloaded Chunk MC-38968 Minecraft server freezes and boots all players with the following message: "minecraft internal exception: io.netty.handler.timeout.ReadTimeoutException" MC-39220 Repeatedly corrupted vanilla survival worlds MC-39225 It can,t load MC-39716 Only small vertical section of world will load MC-40281 Server issue MC-40671 World Not Loading, Freezes when 'World Loading' MC-40948 When i log on i can only see half the world. When i walk into the void i start slowly falling then i come back up to the land. I cant destroy or pick things up either MC-41193 Block/Item Lag in Single Player MC-41446 Lagging MC-41930 Descending Preformance of my Minecraft MC-42326 #black holes appeared MC-42419 Two javaw.exe processes consuming near 100% of CPU MC-42432 black hole MC-42506 Acts like far lands MC-42527 Nothing loading and saving properly MC-42966 Permanent dead chunk MC-43941 Mass mob spawns MC-43995 cows spawning everywhere MC-44148 I can't enter my world MC-45248 Major Chunk loading error MC-45273 Corrupt Beta Hole MC-45352 Chunck error with LAN World MC-46578 Lots And Lots of Chunk Errors MC-47146 World generation bug 1.7.4 MC-47349 Minecraft Game Not Responding MC-47391 Game freezes, CPU 100% busy, appears that two javaw.exe running and competing with each other MC-47702 Large areas of chunks not loading in superflat. MC-48541 Corrupted Chunks MC-48750 chunks will not load MC-49426 Chunk errors MC-49920 Chunks disappear or become corrupt in 14w08 MC-50737 Loading Error MC-50880 chunck not loading in at all MC-51294 All the mobs are frozen and my map wont load no matter what. MC-51534 Chunk Error MC-51854 Chunck not loading MC-51945 Chunk missing MC-52040 Chunk Error does not render MC-52335 Air chunks MC-52392 1.7.5 Glitches (Dug Rock Reappears, Trapped in Wall, Lose Progress) MC-52545 Old Bug Is Back MC-52810 Part of my world (top to bottom) goes completely black. MC-52911 1.7.8 Server Not Connectable MC-52935 A huge rectangular hole in the world MC-52990 Unloaded chunks in single player world. MC-53053 My casle fan world will not build terrain. MC-53176 A huge 30x30 pit of nothing just appeared MC-53951 Chunk loading glitch MC-55167 World Holes MC-55334 World loading errors. MC-55831 Crashing computer, world missing pieces MC-56664 A chunk of the world is missing, and it won't allow you to enter the empty space or let you place blocks in it. MC-56773 World does not load and consumes RAM MC-57124 Server Overloaded MC-58684 Empty chunks MC-59331 Missing chunk of the world in my survival mode MC-59346 16x16 area Dark area opens to bottom of world from a 'y'of 75 to bottom MC-62067 Bug in saved game MC-62585 Chests/doors either don't work or have a long delay before opening MC-64005 Wrong Location of a entity MC-64016 java.lang.exception: stack trace. at java.lang.Thread.dumpstack (Unknown Source) MC-64033 Random mobs spawn MC-65206 random unloaded hole MC-66103 There is a large hole in my fortress. A missing chuck. MC-68103 Black Hole MC-69044 a chunk not loading and light not lighting a the space after you break a block MC-69567 Chunk Loading Issues in 1.8-pre2 / corrupting world files MC-69653 Got the vertical cave in my village MC-71277 Chunks unloading and staying unloaded MC-71458 Crashed on Power Outage now whole block is gone MC-71775 1.8 chunks regenerating when leaving chunk load distance. MC-71783 When loading my 1.8 survival world,an entire chunk was missing,and no entities could enter and fall to the void. MC-71950 Chunk not loading and recovering MC-72098 un-use-able chunks MC-72143 Wrong location error in log MC-72164 Chunks not loading. MC-72218 Big hole in scenery MC-72264 Black Hole in 1.8 MC-72942 Chunks replacing sections of my Minecraft Home MC-73659 Rectangular holes t bottom of world randomly appear MC-73749 Random Holes MC-73750 World went blank, then respawned to a giant hole MC-74070 A chunk of land is not being rendered visually. MC-74192 Large Pits Appearing In Game MC-74479 Bug with chunks loading.... MC-74495 entire world disintegrated after a chasm spontaneously appeared next to house MC-74539 Chunk error MC-74793 Saved game loses everything built MC-74861 A big hole in the ground ! MC-75375 Huge hole to void - 1 chunk? MC-76026 Big chunks of the map start missing after the world has been played in for awhile. MC-78793 A large hole or structures cut in half cleanly or have a clean cut hole through the map MC-81955 Mysterious Giant Holes MC-81993 When I try to open a world not created in 1.8, it is stuck on the "Downloading terrain" screen. MC-82259 Pit of Death? MC-93134 Missing chunk MC-136905 My server crashed, when I started it up again some parts is moved and half of my Sugarcane farm is yet to be found! MC-157736 when i exited my world and came back in there was a giant cube missing from my house leading under ground MC-157738 A random chunk appeared MC-219883 world generation

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Comments

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Can you jump in it and fall, or does it make you glitch out?

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Can't jump in it and cannot throw entities into it either. Its like an 'Invisible wall'

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Can you upload your world, so the devs can eventually look at it?

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World save (renamed)

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Loaded world world_144pre and got attached screenshot. It seems the trees etc are still there as you can get stuck on them with that glitchy "stuck in an invisible block" thing.

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Wait is the chunk error there on the world named "world_before bug"? i cant check right now because I'm away from my desktop

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world_before bug as per second screenshot (no chunk error)

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Cant this just be your computers preformance?

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It seems to be a corrupted save. Try downloading the provided world and see if you can also reproduce it.

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Damn it. I had loads of progress from between world_before bug to world_144pre. Is there any way I can fix this short term (i.e with MC edit?)

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Probably. But i've used MCEdit on a couple of occasions. Maybe give it a go, see how it goes.

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I have the same problem , the world looks ok when you open it in MC edit , editing the corrupt area with MC edit doesn't change anything , the weird thing that even after recreating the world the problem is still there , i think we just have to build around the corrupt area 😞 ಥ_ಥ

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I have the same problem. 😞 I hope this gets fixed soon.

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Is this glitch on mac or windows? (or both?)
Cos i got the same problem on my mac mini, it only started when i updated to mountain lion, it did it on my newer world which i made in 1.4.6, then it happened to my fav world which has all my stuff on! It is now on all my worlds apart from my flat creative one, am i right in saying that this glitch doesn't happen on flat worlds?

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Just happend to me on my test world in 13w05b. The corrupted chunk started to mass spawn zombies, so I can confirm MC-4061 aswell. Using MCEdit I found that this chunk was replaced by a chunk that is not too far away (there was redstone stuff, easy to recognize). Deleting the chunk and letting Minecraft rebuild it fixed the problem. I believe this, MC-2548 and MC-4061 are all related.

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I get this all the time now at the origin chunk, or the chunk the starts at 0X/0Z coordinates. It was in 1.4.6 and 1.4.7, if I fly away and back, it gets filled in, so its a server sync issue. Relogging does fix it, so this is a different bug than the one I reported, but my bug got merged into this as a duplicate, so here I am.
I had to use mcedit to move all of my worlds far away from 0,0 to avoid this issue. I suppose normal servers arent as affected by this as creative servers like ours where everyone has flymods. To cope with this I used mcedit to edit all of our worlds to have them start at 1000,1000.
I hope this gets fixed by 1.5.

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how do you fix it?

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This same happened to me! I wish I knew how to fix it! 😞

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This has been happening more frequently. Is there any way to reload the chunks?

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This happened to me, and i jump down into the "hole"and i fall to about 2-3 blocks from the level it started on at ground, y- coord is 60, and when i disable flymode i fall at around half the speed of normal falls, and i cant place anything inside the chunk zone. Multiplayer chunk cache, if this has anything to do with it, is 439

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I keep having this issue over and over on countless worlds. The only "fix" i can find is to figure out which region file that chunk lives in and delete it so the whole area re-generates.

I have yet to figure out how to "fix" it that doesnt involve losing any progress in that region.

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Confirmed in 13w22a
One randomly appeared in my survival world today.
Deleting the chunk via mcedit seems to fix it.
This bug somehow duplicates chickens. (This is a serious statement.)

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This can usually be fixed with F3+A , it reloads all loaded chunks

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Even though i only had this in multiplayer, if my computer has low internet connection

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@Nico No it does not, hence persistant. The chunk is corrupt and to fix it either MCEdit it out or use a backup.

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Happened in 1.6.2 on my server, yup not fixable =3

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Same to me.Badly,I cant delete my houses ,nether portal,farm chunk.And I have way TOO old backup for it.Deleting all entities seems to fix it.But it deletes my farm animals,and villagers.Maybe to copy entities and paste?For me minecraft freezes on building terrain,and in output-server.log there's a error;2013-07-31 22:59:25 [SERVER] [INFO] Starting integrated minecraft server version 1.6.2

2013-07-31 22:59:25 [SERVER] [INFO] Generating keypair
2013-07-31 22:59:25 [SERVER] [INFO] Preparing start region for level 0
2013-07-31 22:59:26 [SERVER] [INFO] Preparing spawn area: 0%
2013-07-31 22:59:27 [SERVER] [INFO] Preparing spawn area: 38%
2013-07-31 22:59:28 [SERVER] [SEVERE] Chunk file at 19,41 is in the wrong location; relocating. (Expected 19, 41, got 20, 41)
2013-07-31 22:59:28 [SERVER] [SEVERE] Wrong location! rn['Bat'/34676, l='Rauliux Villager', x=314,75, y=28,10, z=665,75]
2013-07-31 22:59:28 [SERVER] [SEVERE] Wrong location! rn['Bat'/34677, l='Rauliux Villager', x=314,75, y=28,10, z=665,75];and there's spamming much of that line.
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This is a really strange problem in all Minecraft versions and snapshots, even the latest. The chunk is not corrupted but GET CORRUPTED by giving and taking wrong locations of chunks! I think this bug may never be fixed! I just duplicate by mistake. Issue MC-30525.

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So there is no fix and the world has to be abandoned if not functional at normal speed?

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A corrupted world is when Minecraft hiccups and plops a chunk from another world to a world. Backups may help.

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Observed all the way through latest snapshot (13w42b). I'd be nice if there was a flag in server.properties to optionally reset chunks that have this problem.

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Observed in 1.7.2, general release. The map was reset for this release, so everything is completely new, yet we still see these problems on occasion. Example of messages spammed to log:

[09:59:02] [Server thread/ERROR]: Wrong location! uq['Bat'/11866, l='swim3', x=53591.27, y=28.10, z=-47280.06]
[09:59:02] [Server thread/ERROR]: Wrong location! uq['Bat'/11866, l='swim3', x=53591.40, y=28.10, z=-47280.24]
[09:59:02] [Server thread/ERROR]: Wrong location! uq['Bat'/11866, l='swim3', x=53591.56, y=28.10, z=-47280.45]
[09:59:03] [Server thread/ERROR]: Wrong location! uq['Bat'/11866, l='swim3', x=53591.65, y=28.13, z=-47280.67]
[09:59:03] [Server thread/ERROR]: Wrong location! uq['Bat'/11866, l='swim3', x=53591.67, y=28.17, z=-47280.92]
[09:59:03] [Server thread/ERROR]: Wrong location! uq['Bat'/11866, l='swim3', x=53591.64, y=28.22, z=-47281.18]
[09:59:03] [Server thread/ERROR]: Wrong location! uq['Bat'/11866, l='swim3', x=53591.56, y=28.27, z=-47281.45]

Also observed in the same log:

[09:58:07] [Server thread/ERROR]: Chunk file at 3349,-2956 is in the wrong location; relocating. (Expected 3349, -2956, got 3358, -2955)
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Loading the region in MCEdit (0.1.8 build 665) and opening World Info, then clicking Repair Regions fixed the problem and now I don't have the error messages.

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I think I have this problem too:

-Yesterday a chunk got corrupted.
-It had loaded correctly just minutes before.
-Closing and opening the game did not solve it.
-The world has been upgraded several times, this chunk was originally generated last year.
-I never downgraded, or used editors, game mode has always been adventure
-this chunk never regenerated, as happened before somewhere else in this world, but is a grey hole. Entering it will make you fall slowly, like sinking in the water.
-loading the world takes very long time, and all loading takes 'for ever'
-many glitches, sudden change of player location, general feeling of corruption
-reverted to backup

from the log:
20:33:43] [main/INFO]: Setting user: goudensun
[20:33:43] [main/INFO]: (Session ID is token:50c38eb7da7d4b0f9db2f872380cfb4b:d11567930001402ba76a2861e3cbd606)
[20:33:44] [Client thread/INFO]: LWJGL Version: 2.9.0
[20:33:45] [Client thread/INFO]: Reloading ResourceManager: Default
[20:33:46] [Sound Library Loader/INFO]: Sound engine started
[20:33:46] [Client thread/INFO]: Created: 512x256 textures/blocks-atlas
[20:33:47] [Client thread/INFO]: Created: 256x256 textures/items-atlas
[20:33:54] [Client thread/WARN]: Unable to play empty soundEvent: minecraft:music.menu
[20:33:58] [Client thread/WARN]: Unable to play empty soundEvent: minecraft:music.menu
[20:34:00] [Server thread/INFO]: Starting integrated minecraft server version 1.7.2
[20:34:00] [Server thread/INFO]: Generating keypair
[20:34:00] [Server thread/INFO]: Preparing start region for level 0
[20:34:02] [Server thread/INFO]: Preparing spawn area: 10%
[20:34:03] [Server thread/INFO]: goudensun[local:E:f53c9bea] logged in with entity id 59 at (1325.5, 70.69999998807907, -1708.766343297474)
[20:34:03] [Server thread/INFO]: goudensun joined the game
[20:34:05] [Server thread/ERROR]: Chunk file at 88,-113 is in the wrong location; relocating. (Expected 88, -113, got 78, -109)
[20:34:05] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 2740ms behind, skipping 54 tick(s)
[20:34:56] [Server thread/ERROR]: Chunk file at 88,-113 is in the wrong location; relocating. (Expected 88, -113, got 78, -109)
[20:35:34] [Server thread/ERROR]: Wrong location! we['entity.MinecartRideable.name'/210, l='Finnmuren', x=1408.17, y=67.35, z=-1799.50]
[20:35:34] [Server thread/ERROR]: Wrong location! mm['goudensun'/59, l='Finnmuren', x=1408.17, y=66.55, z=-1799.50]
[20:35:34] [Server thread/ERROR]: Wrong location! mm['goudensun'/59, l='Finnmuren', x=1408.17, y=66.55, z=-1799.50]
[20:35:34] [Server thread/ERROR]: Wrong location! mm['goudensun'/59, l='Finnmuren', x=1408.17, y=66.55, z=-1799.50]
[20:35:34] [Server thread/ERROR]: Wrong location! mm['goudensun'/59, l='Finnmuren', x=1408.17, y=66.55, z=-1799.50]
[20:35:34] [Server thread/ERROR]: Wrong location! mm['goudensun'/59, l='Finnmuren', x=1408.17, y=66.55, z=-1799.50]
[20:35:34] [Server thread/ERROR]: Wrong location! mm['goudensun'/59, l='Finnmuren', x=1408.17, y=66.55, z=-1799.50]
[20:35:34] [Server thread/ERROR]: Wrong location! we['entity.MinecartRideable.name'/210, l='Finnmuren', x=1408.57, y=67.35, z=-1799.50]
[20:35:34] [Server thread/ERROR]: Wrong location! mm['goudensun'/59, l='Finnmuren', x=1408.57, y=66.55, z=-1799.50]
[20:35:34] [Server thread/ERROR]: Wrong location! mm['goudensun'/59, l='Finnmuren', x=1408.57, y=66.55, z=-1799.50]
[20:35:34] [Server thread/ERROR]: Wrong location! mm['goudensun'/59, l='Finnmuren', x=1408.57, y=66.55, z=-1799.50]
[20:35:34] [Server thread/ERROR]: Wrong location! mm['goudensun'/59, l='Finnmuren', x=1408.57, y=66.55, z=-1799.50]
[20:35:34] [Server thread/ERROR]: Wrong location! we['entity.MinecartRideable.name'/210, l='Finnmuren', x=1408.77, y=67.35, z=-1799.50]
[20:35:34] [Server thread/ERROR]: Wrong location! mm['goudensun'/59, l='Finnmuren', x=1408.77, y=66.55, z=-1799.50]

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I think I have this bug in 1.7.3 prerelease

Not rendered chunk appeared in my singleplayer survival game. I can't enter the chunk. It causes severe lag. After a minute or so of gameplay FPS starts dropping, game starts to lag and usage of processor increases drastically for java process (the launcher).
The development console gets flooded with such type of messages (for various mobs):

[18:01:51 INFO]: Client> java.lang.Exception: Stack trace
[18:01:51 INFO]: Client> 	at java.lang.Thread.dumpStack(Unknown Source)
[18:01:51 INFO]: Client> 	at aoo.a(SourceFile:572)
[18:01:51 INFO]: Client> 	at afs.a(SourceFile:1392)
[18:01:51 INFO]: Client> 	at mm.a(SourceFile:480)
[18:01:51 INFO]: Client> 	at afs.g(SourceFile:1346)
[18:01:51 INFO]: Client> 	at afs.h(SourceFile:1253)
[18:01:51 INFO]: Client> 	at mm.h(SourceFile:365)
[18:01:51 INFO]: Client> 	at net.minecraft.server.MinecraftServer.u(SourceFile:510)
[18:01:51 INFO]: Client> 	at net.minecraft.server.MinecraftServer.t(SourceFile:440)
[18:01:51 INFO]: Client> 	at btk.t(SourceFile:117)
[18:01:51 INFO]: Client> 	at net.minecraft.server.MinecraftServer.run(SourceFile:357)
[18:01:51 INFO]: Client> 	at lb.run(SourceFile:616)
[18:01:51 INFO]: Client> 
[18:01:51] [Server thread/ERROR]: Wrong location! xc['Skeleton'/31301, l='survival_test_startu', x=170,50, y=14,00, z=452,50]

The coords given in the last line match the problematic chunk, thus I think mobs spawned in the chunk or mobs trying to enter the chunk cause the lag.

Environment: Win 8.1 (x64), Java 7 update 45 (64-bit), i7-4770 3,4GHz, 16GB RAM, GTX760

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I also observed this in 1.7.3 pre-release.

secret_online

Observed on a vanilla server I run on both the snapshots leading up to 1.7, and 1.7.2 realease.

ZaCloud

For some reason, MC-41197 is listed as a duplicate of this issue (blocks break, then re-appear). And that one's listed as "Resolved", but it is happening to me again in release 1.7.4, in Windows 7. It's consistent and ruins my attempts at a hardcore speed-run, so I had to go back to 1.7.2 for the time being.

I'm really not sure this issue and MC-41197 should be counted as the same; nobody without programming knowledge would look for this issue, if their symptom is blocks breaking, then un-breaking. This made it hard for me to attempt reporting the issue.

Thanks.

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This never occured to me before, but since 1.7.4 it is happening constanly. Some corrupted chunks are fully non-solid, others experience the "stuck in invisible block" effect described further above. Most chunks luckily reload properly after logging out and back in or changing render distance multiple times, but one chunk in one particular world fails to load under any circumstances.

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I noticed that the server will call Thread.dumpStack() every time it reports "Wrong Location!" which is very expensive (much lag inducing). If would be nice if Mojang would call logger.isDebuggingEnabled() (or whatever they use) before arbitrarily calling Thread.dumpStack().

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Confirmed for 1.7.9. (MC-55167)

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Resolved? But the hole is still there and the glitch is spreading. In that biome mine carts wont go on powered track, pressure plates don't work, chests have very delayed opening and I can't build anything because I get stuck in a sort of time warp. It started with one small area now my whole village biome is ruined and I'm concerned it's going to spread even further if I continue to play. Is my whole world of almost a years worth of intensive work destroyed?

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Also getting this problem in 1.7.9, resolution involves either reverting to a backup copy and pasting changes via mcedit (or just re-doing the work) or deleting the chunk from the current world and pasting in construction from a backup. Without deleting the chunk using MCEdit, it generates continual errors as players or mobs attempt to move into the bad chunk.

When it reported:

Chunk file at 4,7 is in the wrong location; relocating. (Expected 4, 7, got 11, 15)

it actually was 4,7 and should have been kept at 4,7, not relocated!

This has happened a number of times now, very annoying and requiring many hours of rework to resolve.

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I have seen this issue for the latest snapshots. I was playing Legendary by Vechs and the orange wool area had a whole chunk missing.

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still in 14w28b...

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still in 14w29b

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Log from 14w30c, where the server seems to run fine but console log gets a lot of these:

[17:43:39] [Server thread/WARN]: Wrong location! (-9, -27) should be (-9, -28), abo['Cow'/3846968, l='world', x=-136,14, y=64,00, z=-430,88]
java.lang.Exception: Stack trace
at java.lang.Thread.dumpStack(Unknown Source)
at bed.a(SourceFile:641)
at bet.a(SourceFile:333)
at bet.a(SourceFile:95)
at bet.a(SourceFile:83)
at qk.e(SourceFile:133)
at qk.c(SourceFile:85)
at qk.d(SourceFile:120)
at aqa.a(SourceFile:278)
at aqa.f(SourceFile:274)
at aqa.p(SourceFile:661)
at avp.c(SourceFile:66)
at asv.b(SourceFile:421)
at ql.h(SourceFile:375)
at ql.c(SourceFile:202)
at net.minecraft.server.MinecraftServer.y(SourceFile:597)
at ph.y(SourceFile:303)
at net.minecraft.server.MinecraftServer.x(SourceFile:529)
at net.minecraft.server.MinecraftServer.run(SourceFile:445)
at java.lang.Thread.run(Unknown Source)

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i get this issue in 14w30c but i dont crash or get permenet chunk errors

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Persistant errors in a newly created 14w30c vanilla world.

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Just happened to me on version 1,7.10. I jumped in the hole died by drowning, re spawned, but the error persisted tried minning around the hole but no blocks would generate, no mobs either. Finally the world won´t load anymore.

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Still happening in 14w31a

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Still happening in pre-1

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same for v1.8

staying some time next to it results in "not be able to interact anymore with anything, so i can't dig/mine anymore

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MCedit is helpful and to recommend.

➕ You can delete the corrupted chunk
➕ It is easy and quickly done
➖ you loose then everything that was on it (but that was already the case when it was corrupted)
➖ no guarantee, that it could happen again on the same chunk (since we don't know the reason), so don't build to large stuff on it 😉

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the bug still occurs in 1.8

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well this got fixed on 1.8.x, not released yet.

marcono1234

Maybe still occurs in 1.8.1-pre5 (according to MC-74539)

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Still occurs in 1.8.1!!!
MC-74861

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same happens to me

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Agreed - still an issue in 1.8.1 - see MC-75375. This issue should be re-opened as it certainly is not resolved

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Cannot reproduce with a fresh world created in 1.8.1. If you're still experiencing this issue, then the whole world might be corrupted.

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My server running 1.8.1 just got hit by this today, console spam with:

27.01 00:57:17 [Server] Server thread/ERROR Chunk file at 108,151 is in the wrong location; relocating. (Expected 108, 151, got 100, 149)
27.01 00:57:12 [Server] Server thread/ERROR Chunk file at 105,137 is in the wrong location; relocating. (Expected 105, 137, got 101, 141)

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Come on Mojang! Fix this issue already! This really messes up player's saves when it happens.

You know why this happens right? It is because minecraft has a real-time autosaving feature. It's saving all the time. If anything interferes or interrupts that process in midsave then you get a corrupted chunk from saving. But there is a solution to real-time saving errors! It's the same solution as the one for handling noise corruption in cell phone transmissions, namely: REDUNDANCY. When you try to save over a perfectly good old save for a chunk DON'T overwrite it directly. Instead back up the working old save for that chunk. Hold onto these backups for about 5 minutes backwards. Then, if the game detects a missing/relocated/corrupt chunk replace it with the most recent backup and inform the player a chunk error has been detected and it was restored from a backup. This is the smart way to do it. It would mean that you don't need to back up your whole game, just carry backups for a few minutes in the past and only for the chunks that have been recently updated. This wouldn't even up file-sizes much. When you log out and close the game permanently only carry the latest backup so the game can run a check for errors when you log back in and restore if it detects this problem. Since you usually only have made changes to a few chunks in the minute before you logged out this would not increase file-sizes nearly as much as even a single backup of the whole save. They back up level.dat so they really should do the same for recently updated chunks.

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Can not reproduce in minecraft 1.8 or 1.8.1

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This ticket has an awful description, yet somehow it's been used as the main link for a ton of other tickets. It's been used as a dumping ground for any report that is related to chunk errors. However, I doubt ALL those dupe tickets are actually reporting the same issue.

I recently had a world that was created fresh in 1.8.7 load (after a couple save and quits) with a couple missing chunks. It was impossible to walk into the empty pit. Reloading the chunks with F3+A did not work. Exiting the world and opening it again restored the chunks to their proper state.

I'm adding a screenshot and relevant log info anyway...

[16:05:46] [Server thread/INFO]: PLAYER joined the game
[16:05:48] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 2282ms behind, skipping 45 tick(s)
[16:05:49] [Client thread/FATAL]: Error executing task
java.util.concurrent.ExecutionException: java.util.ConcurrentModificationException
	at java.util.concurrent.FutureTask.report(FutureTask.java:122) ~[?:1.8.0_45]
	at java.util.concurrent.FutureTask.get(FutureTask.java:192) ~[?:1.8.0_45]
	at g.a(SourceFile:61) [1.8.7.jar:?]
	at ave.av(SourceFile:880) [1.8.7.jar:?]
	at ave.a(SourceFile:325) [1.8.7.jar:?]
	at net.minecraft.client.main.Main.main(SourceFile:124) [1.8.7.jar:?]
Caused by: java.util.ConcurrentModificationException
	at java.util.HashMap$HashIterator.nextNode(HashMap.java:1429) ~[?:1.8.0_45]
	at java.util.HashMap$KeyIterator.next(HashMap.java:1453) ~[?:1.8.0_45]
	at ne.<init>(SourceFile:23) ~[1.8.7.jar:?]
	at amy.<init>(SourceFile:80) ~[1.8.7.jar:?]
	at bcz.c(SourceFile:50) ~[1.8.7.jar:?]
	at bdb.b(SourceFile:135) ~[1.8.7.jar:?]
	at bcy.a(SourceFile:890) ~[1.8.7.jar:?]
	at gp.a(SourceFile:81) ~[1.8.7.jar:?]
	at gp.a(SourceFile:10) ~[1.8.7.jar:?]
	at fh$1.run(SourceFile:13) ~[1.8.7.jar:?]
	at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511) ~[?:1.8.0_45]
	at java.util.concurrent.FutureTask.run(FutureTask.java:266) ~[?:1.8.0_45]
	at g.a(SourceFile:60) ~[1.8.7.jar:?]
	... 3 more
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Not fixed.

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I just had this in my world

[12:58:48] [Server thread/WARN]: Wrong location! (14, 33) should be (12, 30), xq
['Lightning'/104, l='Luigi's Mansion', x=227,50, y=54,00, z=532,50]

now I know what happens to my custom lightning

reopened and updated the affected versions

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Appears to still be in 1.10.2. I went to the chunk error in

[media]

, but I found a chunk that was generated with new terrain (

[media]

).

[18:37:32] [Server thread/INFO]: Starting integrated minecraft server version 1.10.2
[18:37:32] [Server thread/INFO]: Generating keypair
[18:37:32] [Server thread/INFO]: Preparing start region for level 0
[18:37:33] [Server thread/ERROR]: Chunk file at -11,12 is in the wrong location; relocating. (Expected -11, 12, got -6, 13)
[18:37:33] [Server thread/WARN]: Wrong location! (-6, 13) should be (-11, 12), zd['Skeleton'/37, l='LP server', x=-85.22, y=65.00, z=216.65]
[18:37:33] [Server thread/WARN]: Wrong location! (-6, 13) should be (-11, 12), zd['Skeleton'/38, l='LP server', x=-86.51, y=64.00, z=213.31]
[18:37:33] [Server thread/WARN]: Wrong location! (-6, 13) should be (-11, 12), zd['Skeleton'/39, l='LP server', x=-87.89, y=64.00, z=213.88]
[18:37:33] [Server thread/WARN]: Wrong location! (-6, 13) should be (-11, 12), zg['Spider'/40, l='LP server', x=-86.67, y=65.00, z=216.24]
[18:37:33] [Server thread/WARN]: Tried to add entity Skeleton but it was marked as removed already
[18:37:33] [Server thread/WARN]: Tried to add entity Skeleton but it was marked as removed already
[18:37:33] [Server thread/WARN]: Tried to add entity Skeleton but it was marked as removed already
[18:37:33] [Server thread/WARN]: Tried to add entity Spider but it was marked as removed already
[18:37:33] [Server thread/INFO]: Preparing spawn area: 62%
[18:37:33] [Server thread/INFO]: Changing view distance to 16, from 10
[18:37:34] [Server thread/INFO]: __null[local:E:28b6d04d] logged in with entity id 249 at (-83.05588815617669, 65.24918707874468, 248.28641046637858)
[18:37:34] [Server thread/INFO]: __null has joined the game
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Change Required
Fix Version(s) "Minecraft 1.8.1-pre1" to "None"
Reason; Affects Version contains versions after Fix Version

SunCat

Fix Version(s) list contains versions in which they attempted to fix the issue.

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Cool.

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this just happened to me except a little bit later i found part of the chunk that had been taken out, most of it. it was a separate area of my world...

qwerty23495

Does this still affect the current versions of Minecraft? (1.12.2, 1.13-pre3). If so, please update the ticket accordingly.

Asteraoth

Is this still an issue in Minecraft 1.13.1?

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I think this issue was already confirmed for 1.13.1 per duplicate MC-136905.

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This happened to me also. I assume there is no fix for this?

Big black hole going through the world. I have logged out/in. I have traveled to the nether and back. When I jump into the hole, I will fall through the world and die. 

Since my house is partly in the hole, I have made my water elevator flow into the hole. I was able to travel down and into my mineshaft that is also affected. 

Playing bedrock edition, windows 10. V1.14.1. 

Adrian Östergård

Is this still an issue in 1.15.2 or later? If it's still an issue, please provide repro steps or attach a world where the issue happens.

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happenend to me in 21w07a

Ceresjanin123

This no longer occurs. Some people mistake chunks loading slowly for chunk errors and "confirm" this bug is still present while it is not.
I actually haven't been able to find any of those dark chunk errors that caused MC-4061 for quite some time

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[media][media]

holes..... and they are pretty much real... minecraft bedrock 1.20 i wake up in a void, lost all my itens and a few usefull villagers ;-; (help please, i miss Gregório so much).... (sorry for my poor english. i'm far from being fluent)

ampolive

@unknown Your screenshots show an issue with Bedrock Edition. Please head to the MCPE project instead, this project is for Java Edition only.

Ceresjanin123

I can confirm this issue has been fixed in 1.8.1 pre1.
Every single instance of "can confirm" or "duplicates" since then has been unrelated chunk loading issues, terrain generation quirks or difference between terrain gen between different version. Many issues were straight up invalid but marked as a duplicate of this report anyway

This permament chunk error that this report is about is indeed fixed. You can see it by downloading the world from MC-11246
If you load it in 1.8 you will notice permament chunk errors in chunks located at -488 (Y) 295 and -429 (Y) 458
You will also notice the signature "Wrong location!" spam in the console.

[media]

[media]

[media]

If you load the world in 1.8.1 the chunk errors and log spam is gone

[media]

[media]

TLDR; This is fixed the issue should be closed

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(Unassigned)

Confirmed

Platform

Important

Chunk loading

hole, rendering, void, world

Minecraft 1.4.4, Minecraft 1.4.5, Snapshot 12w50b, Minecraft 1.4.6, Minecraft 1.4.7, ..., Minecraft 1.9.2, Minecraft 1.10.2, 1.14.4, 21w08b, 21w11a

Minecraft 1.8.1-pre1

Retrieved